[center]Aëyr, selkie. Western Watch Tower. Slippery, Stealthy, Endurance Training; running and aquatic conditions.[/center] --- Seeing the woman clutch her arm in pain, Aëyr snatched her swinging sling out of the air and returned it to its previous location around her waist. [i]They are intelligent,[/i] she mused. They were probably humanoids themselves, and by their perceived height, she made note to aim a little higher than their illusory forms gave away, should it come to a fight. Of all her companions, she who intrigued Aëyr the most was the sprite, who took to singing for no apparent reason. [i]Cute,[/i] she pondered, [i]but a little out of place.[/i] Nevertheless, it seemed to have drawn forth the attention of a young girl. A girl who, for whatever reason, seemed to be working on the side of the lunatics taking control of the town. The game she proposed was familiar to Aëyr; chess, a challenge of wits and foresight. She herself had learned some of the rules of the game, but she fully expected that were it to come to a duel, she would be at a significant disadvantage. Luckily, the sprite seemed to betaking some control of the situation. [i]Better she than I.[/i] Still, she might as well make some use of herself. "What rules, if I may ask, shall there be to this game? Are there—" Aëyr stumbled over her words for a second. "Special rules? Or conditions, we must follow?"