[quote=Schradinger] We're going for peak comic book human stats here, so his physicals will need to be nerfed to fit the bill, especially since he's enhanced in every area. All of the other characters have to sacrifice something to get another thing, like how Khan's guy is the biggest and strongest but also the slowest, or how Vordak's guy is fast and strong but doesn't have the mass he needs to utilize his full strength most effectively, or how my guy has speed and power, but less strength than Khan's or Vordak's guys. In conclusion, I'd say nerf his physicals by half, and remove the magical abilities (including mist form), for the duration of the fight (after all, we're here to focus on melee, not powers). That should put him slightly below the strength or speed based characters within their area of specialization, but slightly above them outside of it. Basically a jack of all trades, master of none type fighter. [/quote] Vanarus' stats are nerfed by the fact that he's a vampire, though if no-one is using any magic then I suppose no-one will be able to capitalize on any of his weaknesses. We're fighting in a well lit arena, so all his physical stats are halved regardless. I also assumed his stats would probably be offset by no armour. All in all, I think all the changes you asked for have technically already been made, Vanarus won't be using any magic (even if he could, which he can't in a well-lit arena.) As for the penalty for his well rounded stats, he doesn't have the capacity to take hits as well as many characters because his strength is simply supernatural, therefore I'm sacrificing defense for strength and speed.