[center]---[/center] Alright, so I'm fairly sure I'm supposed to place my character sheets here for review? I tried to work in the Anti-Alchemy substance into their weapons, if I did not manage to do so correctly then I can either remove it or edit. I'm completely up for any constructive criticism and I hope that they're up to par! [hider=Don][b]Name[/b]: Aran Donagh Murrough [b]Nickname/Title[/b]: Don or Smoker. He doesn’t really like being called Smokey, Smokey the Bear, or Smokey the Bandit, but this doesn’t stop his partner from doing so. [b]Team Title[/b]: Ríoghnach [b]Gender[/b]: Male [b]Age[/b]: 28 [b]Position[/b]: Asylum [b]Specialty[/b]: Hunter [b]Alchemic Style[/b]: Motem, Vocem [b]Asylum Code[/b]: XLIV (44). Left side of chest, over heart. [b]Weapons[/b]: Don uses a cane due to blindness which can, in a pinch, be used as a club; however it is far more deadly due to a retractable scythe in its bottom end, which swings outward when a trigger around the middle of the cane is pressed (there is also a safety switch near the top to avoid this happening accidently and severing anyone’s toes). The cane is carbon fiber, black, and the mentioned switches are camouflaged. He also carries a flare gun, in part for distraction but primarily as a major complement to his alchemical specialization. The flare gun appears old and bronze, similar to an old WWII model, but it is actually modern; the appearance is cosmetic and has no value except to his sense of whimsy. And lastly, he carries an old handgun which seems to hold some personal value to him. It’s a silver Smith & Wesson revolver with ebony handle. The only thing special about it is it now uses AMRO’s Anti-Alchemy substance in its bullets. [b]Alchemy specialization[/b]: Smoke manipulation (Pretty self-explanatory, he manipulates clouds of smoke, which can be used for cover or even subduing enemies through asphyxiation.) [b]Appearance[/b]: Don is 5’11” and well-muscled but not buff. His hair is dark brown, straight, and not very long but exceedingly short, coming to a point at the nape of his neck and usually brushed back from his temples. He doesn’t remove his sunglasses unless he is sleeping due to his eyes being grotesquely scarred and useless; before this, and therefore in any old pictures, his eyes were dark blue, narrow, and could have been described as either quite serious or mischievous depending on his mood. His features are strong and well-defined, and his complexion is a little pallid but not as much as the stereotypical pallor of Celtic skin. His mode of dress could be described as being on the cusp of both casual and formal, with collared shirts and usually dark or khaki pants; when he wears jeans they are new and pressed, never old and frayed, and he sticks to polished black shoes or boots. Occasionally he may wear a fedora. His sunglasses are bronze-framed, large, mirrored aviators to ensure the majority of his scarring is covered from view, but one scar from his right eye extends above and below the frames by a few centimeters either way. He always has his cane as it helps him to navigate. He smokes like a chimney and is usually seen with either a cigar or cigarette unless the situation is impractical. [b]Personality[/b]: Though he comes across a bit short and cold Don can be quite friendly and amiable once he trusts a person; his history has, however, made him not very quick to trust others. Because of his blindness he has been forced over time to improve his trust issues, though his partner is still the only person he will discuss his past with. He is prideful and can be quite vain, though the extent of his vanity extends mostly to physical appearance, the sort who doesn’t like a strand of hair to be out of place or a single stain on his collar. Unfortunately, he has no way of knowing without asking his partner. Coupled with his vanity, Don was quite the casanova before the accident with his eyes, and is therefore very good at sweet-talking his way out of trouble. He enjoys the finer things in life, has expensive taste and will settle for nothing less. He’s an excellent actor and lying comes second nature, though years of lying has made it difficult for him to even be truthful with himself much of the time. To say he is a good person at his core in spite of this may be a bit of a stretch, but he is loyal and reliable to whomever he is working for and will always return a favor; conversely he can also be vengeful if wronged. [b]History[/b]: Due to Don’s secretiveness regarding his history, this will be brief. Don was brought up by an Irish-American Catholic family in Manhattan with mob ties. He has distanced himself from them and has no contact with them. He knew his partner prior to working with AMRO. [b]Other[/b]: [list][*]Don knows Morse code, as this is how he and his partner communicate.[/*] [*]He is blind due to damage to his eyes from a source he does not discuss.[/*] [*]He is a recovering alcoholic and the quickest way to get him to blab about something is to get him drunk. His temper can also shorten when he is drunk, however, so this can be risky.[/*] [*]He is an atheist and will not discuss it.[/*] [*]He enjoys fighting having taken MMA training prior to working with AMRO, and he and his partner fight for sport occasionally.[/*][/list][/hider] [hider=Niel][b]Name[/b]: Niel Douglas Lynch [b]Team Title[/b]: Ríoghnach [b]Gender[/b]: Male [b]Age[/b]: 27 [b]Position[/b]: Asylum [b]Specialty[/b]: Silencer [b]Alchemic Style[/b]: Sigillum, Motem [b]Asylum Code[/b]: XLV (45). Left side of chest, over heart. [b]Weapons[/b]: Niel tends to prefer silent weapons. He keeps a bladed iron knuckle in his left pocket (the bladed side of course covered when concealed) to slip on his primary hand quickly before fighting; and a mid-size crossbow on his back, the ends of the darts imbued with AMRO’s Anti-Alchemy substance. In addition to these he also keeps glass throwing knives, which he may use his alchemical specialization to shatter once they have pierced his combatant. [b]Alchemy specialization[/b]: Vibration Manipulation (He can increase or dampen vibrations, allowing for shattering breakable items such as glass or completely silencing one’s movement.) [b]Appearance[/b]: Niel is slender and lithe, and stands around 6’0” tall. His eyes are a light, steely blue, wide and alert. The lower half of his face and his shoulders are wrapped tightly by a thin, breathable black scarf. His nose is narrow and very slightly crooked due to an old break. Despite his most direct line of heritage he usually has a moderate tan. His hair is jet black and reflects a very slightly blue tint in direct sunlight; it is also long enough to tie back in a ponytail, which he keeps He wears primarily black and prefers his clothes not be loose for the tactical advantage of his combatants being less able to grab a hold of him. As such he usually wears sleeveless or long sleeve muscle shirts tucked beneath his belt; and cargo pants in which to conceal his smaller weapons. He tends to wear black combat boots with the legs of his pants tucked into them. [b]Personality[/b]: Niel, despite his muteness, has a fairly animated character and a wicked, frequently inappropriate sense of humor; he’s great at cracking up his partner even when the latter is in one of his more brooding moods. He loves adventure and trying new things. Not dissimilar to his partner he is a retired womanizer, though his has less to do with his disability and more with a broken heart. The one thing he does take completely seriously is his work with AMRO; his personality does a 180 when he’s working. He enjoys gambling in his free time and likes taking risks perhaps a little too much. He has a sense of romanticism for seafaring despite its impracticality in modern times, having fallen irreversibly in love with the ocean after his family visited relatives overseas by ship. When he needs to wind down he takes himself away from other people and meditates, usually as near a body of water as he can be; but usually he is the precise definition of an extrovert, able to make friends with anyone who is able and willing to get past his unfortunate communication barrier. Like his partner, the only thing he isn’t open about is his history. [b/]History[/b]: Due to Niel’s secretiveness regarding his history, this will be brief. Niel was brought up by an Irish-American Protestant family in Manhattan with mob ties. He has distanced himself from them and has no contact with them. He knew his partner prior to working with AMRO. [b]Other[/b]: [list][*]Niel is mute due to having had his tongue cut out some time ago and communicates in Morse code.[/*] [*]He is his partner’s eyes.[/*] [*]He has a fairly severe gambling addiction that he isn’t bothering to fix at the present time.[/*] [*]He is an atheist and will not discuss it.[/*] [*]He enjoys taunting his partner into fighting with him when he’s bored.[/*][/list] [/hider] EDIT: In addition, I had a question regarding ranged weapons, specifically disposable thrown weapons; would the character still be able to carry a certain number of them on him at a time and it still only count as one of his three weapons? I'd think it would be like ammo; like in Niels case with his glass throwing knives, if he keeps ten of them on hand and uses them all, then they're gone and not retrievable, just as with running out of ammo for a gun. I just wanted to make sure that this will be fine; if not I'll be glad to edit.