Your mentor, so to speak. [hider=Garret Llewellyn] Age: 35 Gender: Male Race: Human Personality: Garret is solid, spirited, caring. He is quite the jovial man, quick to smile and laugh, friendly to all he meets and doesn't hesitate to help those in need, a true knight. He is supremely gifted in martial combat, spending more then half his life training and mastering weapon after weapon, earning him great respect amongst his allies. Appearance: A tall man standing about 6'2". He has dark blue eyes and neck length brown hair that's swept back, resembling a mane. He is a rather muscular man, remaining in peak physical form typical of the Knights. His unshaven face bears creases that come from smiling too often, as well as a few small scars. Backstory: A 5th generation Knight, Garret proved himself to be gifted at most things he did, with the exception of magistra. He passed the test with flying colors and married fellow knight Amalia Gregstone. Years later during the MIdlands Civil war, Knights Garret and Amalia Llewellyn were dispatched along with Arlin "The Reaper" Hallstein to finally put an end to the war. Eventually they did at the cost of thousands of lives, Ser Amalia's chief among them. And so Garret did all he could think to do, throw himself into his career as a knight and into raising their daughter Rhea as best he could. Eventually he earned a seat on the council, nowadays he mainly oversees the recruits. Knight's Raiment: Proteus, the Master Arm. Proteus' true form is that of a glob of liquid metal that shapes into whatever it's wielder wills it whether it be a weapon, armor, or a combination of both. It is ice cold to the touch and will never separate from it's bearer, additionally it can gain a will of it's own should the wielder fall unconscious. It's wielder can alter Proteus' physiology at any time, meaning he can throw it as a javelin then alter the head to that of a morning star after it has pierced the flesh. The limits being that Proteus itself will only become armaments suitable for combat. Proteus can alter it's shape into that of any other armament from a longsword to a halberd, hammer to axe, greatsword to rapier, it can even form a suit of armor. As such it grants it's wielder great versatility, though only if the user is proficient with many weapons. However, in all it's forms it retains a few key characteristics. -All forms are made of the same material, some form of steel or silver with golden etchings. -There are runes etched into the blade or body of all forms, easily identifying the weapon. Skills: Brilliant tactician, gifted warrior, hunter, horse riding, Roc riding, cooking, logistics. Magistra: -Regeneration By channeling one's energy, a knight can continuously heal minor wounds, even in battle. This Magistra is in effect as long as you keep channeling energy to it, though eventually it may drain life force. Be wary of the knight who wields this Magistra, for he shall not fall easily. -Cure A Magistra in which one focuses their energy into cleansing the body of all impurities. This act of course, takes time and absolute focus otherwise not everything might be cleansed. -Shockwave A simple Magistra in which a knight focuses his energy inward, then releases it in a forceful wave, propelling foes back and deflecting projectiles. An alternate method is to focus the release emitting a ball of force from one's hands. [/hider]