Okay, this took some time and a couple reworks but it's finally finished. [hider=Rhea Llewellyn]Name: Rhea Llewellyn Age: 15 Gender: Female Race: Half Elf Personality: Rhea is proud, strong willed, and optimistic. Though, she has an extremely stubborn side. She's a very kindhearted individual who will go to great lengths to help her allies and her friends. However, she's rather headstrong. If she sees someone in trouble she'll rush in to help them without a second thought. Or a first one for that matter. This often gets her into troublesome situations. In battle Rhea is aggressive and keeps to the front of the combat, protecting her allies by distracting and otherwise occupying the enemies. "First to strike, first to win" is her motto. While Rhea is not performing her knightly duties she's very carefree and sociable. She enjoys singing to pass her time. Though she is very embarrassed by this and hasn't told anyone. Aside from that she's very active in interacting with her fellow knights. Appearance: Rhea has a small, slim figure as well as a slightly tan complexion. She's roughly 5' 6" with shimmering blue eyes, and long snow white hair usually hanging freely. Rhea often prefers wearing light armor due to her small frame. She uses her small stature to emphasize mobility and speed over flat out defense. [img=http://i.imgur.com/a3PL7A4.jpg] Backstory: Rhea is the daughter of two knights, as such she was chosen to be a knight from birth. While both of her parents are knights, she only knows one of them. Due to the fact that her mother died some time after she was born. Her father, a very famous knight, master of martial combat. Ever since she was born Rhea has wanted nothing more than to be exactly like her father. However, as she became older it became apparent that her physical prowess would never match up to her father's. Her instructors urged her to begin mastering Magistra, as she had a great talent for it. So she began training her ability to use Magistra. Eventually Rhea summoned her Raiment, Balmung. After she obtained her Raiment she set hard to work at crafting her own unique fighting style. She trained harder and harder each day. She now continues to develop and master her blade and magic fighting style. In the hopes of making her parents proud. Knight's Raiment: Balmung: Her Raiment takes the form of a standard long sword. Aside from it being a brilliant silver color and having a white crystal embedded in the handle. It's a rather simple sword. As far as abilities go. It has the passive ability to channel and strengthen Magistra. Making them take much less energy, thus allowing her to use them more than other knights. Balmung also creates a magical tie to it's wielder. As such she can will it to her hand at any point. Skills: Acrobatics to some degree, basic magical knowledge, horse riding, first aid Magistra: Rhea has developed a number of Magistra to be employed in the midst of combat, they all require one word incantations. -"Vo": Creates a small burst of green energy she most often uses to augment jumping, or propel herself through the air. -"Ai": She creates a barrier of shimmering blue energy, she can create it anywhere she can see. The size can vary. However, in order to make it any larger than a standard shield it would take an amount of concentration. -"Fa": This allows her to channel energy into her blade. Giving it a faint red glow. This makes just about every aspect of it more powerful by giving it a magical enhancement. The effect only lasts a short time unless she concentrates on sustaining it. -"Ru": Glowing gold light instantly mends small wounds upon recitation. As with the others, if the wounds are serious she can still heal them. But It takes longer. -"Ly": A small purple symbol appears in front of her. This symbol fires a bolt of purple energy. When it connects it will create a magical shackle, binding whatever it struck for a short time. The larger the shackle the longer the cast. -Holy Lance: Her only outright offensive Magistra. She channels her energy into a shaft of brilliant white energy. She can create a number of them, but only if she has ample casting time.[/hider]