Although I have very little interest in romance based roleplays or having my characters involved in a romantic relationship with others, romance does have it's place. Romance in itself isn't really good or bad but is dependent on how it is played out and the people involved. It can further and deepen a plot, especially on how it is played out and can create a unique dynamic not only between the two characters but with the relationships with other characters, especially if some sort of conflict is added. Looking beyond the troubles romance might bring when it comes going beyond PG-13, things can turn pretty ugly if romance is not done correctly within a roleplay. One example of this that I've seen is when two people start to get their characters wraped up with each other too much that their focus starts to move away from the group itself and it can be quite difficult trying to roleplay when there are two different groups with two different agendas for the roleplay. Pacing also seems to a common issue that I've seen when it comes to romance. So many times I've seen characters fall in love within their first post of meeting each other and confess their love and start a relationship a few posts later which equates to meeting a person for the first time and making them my boyfriend in less than five minutes. I'm not saying it's not plausible of happening but the pacing of many roleplays with romance added seems far too quick.