courtesy of Dlayeth, we have a site! [url=http://www.lia-rp.weebly.com]Living In AincradSite[/url] --- [center][b]Table of Contents[/b][/center] --- [hider=contents][*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211842]Intro and Basics[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211846]Skills[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211854]Equipment and Professions[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211865]Floors 1-10 and Known Monsters[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211872]Floors 11-20[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211878]Floors 21-30[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211881]Floors 31-40[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211886]Floors 41-50[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211890]Floors 51-60[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211895]Floors 61-70[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211898]Floors 71-80[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211902]Floors 81-90[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211909]Floors 91-100[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211933]Housing and Guilds[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1211943]Regular Quests[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1215114]Skill Quests[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1215115]Event Quests[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1215120]Party Quests[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1215123]Personal Quests[/url][/*] [*][url=http://www.roleplayerguild.com/topics/40599/posts/ic?page=1#post-1215124]Joke Quests[/url][/*][/hider] [img]http://s18.postimg.org/azczyhtax/SAO.png[/img] [hider=known Characters] [b]Active[/b] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1151180]Caits "Suki"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1242775] Caits "Paka"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1613622]Caits "Timi"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1151220]Little_Ninja "Umichi"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1151223]PKMNB0Y "Fujiwara"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1218459]liferusher "Yui"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1583069]Angelo-Jangel[/url][/*] [url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1773703]Firelord-light box[/url] [url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1797516]Tsukiya-chukklehed[/url] [url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1660912]Sanshain-invariantname[/url] [url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1798956]Shurikai-hailfire[/url] [url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1799045]Kingetsu-regendorf[/url] [b]Currently inactive[/b] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1153464]El_Tigre "Yumi"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1151501]Dlayeth "Akane"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1223289]Dlayeth "Wakahisa"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1167444]Frettzo "Cascabel"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/37580/posts/ooc?page=4#post-1126804]TPMKII "Shinbushi"[/url][/*] [b]unsure[/b] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1153122]Great_hellup "YaShi"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/38662/posts/ooc?page=1#post-1214896]AliceZaru "Hana"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/37580/posts/ooc?page=1#post-1116231]Drallinix "Adrian"[/url][/*] [*][url=http://www.roleplayerguild.com/topics/37580/posts/ooc?page=3#post-1122320]ScarletRose "Haname[/url][/*] [*][url=http://www.roleplayerguild.com/topics/37580/posts/ooc?page=4#post-1123343]Summerlyn8 "castella"[/url][/*][/hider] [center]Aincrad. The sword art online world[/center] Welcome! You maybe wondering just what you are meant to do here, why, it's simple! Beat all 100 levels! Simple, right? Well, it's not so simple as that. There's quests, professions, skills weapons and more. You have a whole world to experience, and this guide will help you! Continually check, because it's going to be updated regularly by a small group of betas! A virtual world. A huge castle made of stone and steel floating in an endless sky. That was all this world was. Within, there are 100 floors stacking straight upwards; its sheer size was unbelievable. It was impossible to even guess how much data it consisted of. Inside, there are large cities along with countless small scale towns and villages, forests and plains, and even lakes. Only one stairway linked each floor to another, and the stairways existed in dungeons where large numbers of monsters roamed; so discovering and getting through is no easy matter. However, once someone made a breakthrough and arrived at a city of the upper floor, the «Teleport Gates» there and of every cities in the lower floors would be connected making it possible for anyone to move freely through these levels. [center]This is the world of Aincrad.[/center] Everything to do with Aincrad is all about the player and how the player can reach the 100th floor. To do so, you do not only need to kill monsters. You need to make friends and band together to defeat bosses and work your way up. However, you cannot do this with just brute skill. You will need special weapons and armor that cannot be found. How about a Musician or Performer to cheer up your team’s spirits? Well these are what we call Professions. [center][b]The Town of Beginnings[/b][/center] The town of beginnings is the main settlement of the 1st floor of <>. It takes up about 20 percent of the 1st floor surface area. There is the Black Iron Palace, the Monument of Life There is a lot of inns, and there prices for items are very low here! Its a good home base! [center][b]How to Earn Money![/b][/center] Money makes the world go round, doesn't it? Well, its the same here in <>,You can earn money from a variety of things, such as monster killing, item drops, selling to merchants, and quests! So first up, you need to learn how to fight! [center][b]How to fight[/b][/center] There is no magic in this game. Simply its all about sword skills. So get yourself a good weapon. You can unlock sword skills, but at the moment, just focus on levelling! You can fight Frenzy Boar just outside the town of beginnings, that's a good way to level up. [i]The mechanics of fighting is simple:[/i] Sword Skills are activated when a player performs the appropriate «Pre-Motion» for a skill (such as raising a sword atop one's shoulder) and then allowing the program to take over and automatically complete the movement and combo at a speed that is normally near impossible for a player to achieve and dealing much more damage than a regular sword swing. After a skill is completed, the user is temporarily rendered rigid in a state called a «Post-Motion», in which the user is made vulnerable to any counter-attacks. The higher level the Sword Skill used was, the longer the «Post-Motion» period is. After a Sword Skill has been used, the skill enters a «Cooling» period, which is displayed as a cooling icon at the bottom of the player's view. Until this period ends, the same category of Sword Skill cannot be used, however, any other learned skills that are not in a cooling period can still be used. The player's weapon typically glows in a color specific to a Sword Skill when the skill is activated. The amount of available Sword Skills and their type depends on the Weapon Skills that the player has trained. So you need to charge your skills, to fight. Sure, you can simply stab, but using what skills you have (You should have basic things like [b]slash[/b] and [b]horizontal[/b] or [b]vertical[/b]). By charging, you enable powerful attacks. There's cool downs for these attacks, but once you get a variety of sword skills, you should have a lot of chances in fighting. [center][b]Armor Classes[/b][/center] [i]Light[/i]-cloth or light leather armor, suitable for those focusing on speed, and flexibility. Cloth armor focuses on being able to move swiftly, and hide more easily then any other armor. While having more physical defense than cloth, leather armor increases the evasion abilities of a character. [i]Medium[/i]-Heavy leather, and light metal armor such as chain. With increased physical defense, chain armor focuses on defense, as well as speed and flexibility. [i]Heavy Armor[/i]-This is essentially plate. Having the highest defensive capabilities, plate armor allows the wearer more resilience to be in the front lines yet diminishes speed and flexibility. [center][b]How to Earn Experience[/b][/center] You need to fight monsters! On the first floor, there's Frenzy boars, which are actually similar to slime monsters on other games, so easy pikings! Then there is Direwolves, Nepents (little and Large), Koibold sententials and of course, the boss. Here's the known amount of experience you need for levels: [Hider= Experience Table 1-58] [img]http://s5.postimg.org/c5n5p2w8n/Level_Tables.png[/img] [/hider] [center][b]Main Menu Window[/b][/center] [img]http://2.bp.blogspot.com/-29_75lswlHA/UkeKWH5UUnI/AAAAAAAAGBE/TpoYAdd4I98/s1600/sao-utils-004.gif[/img] [hider= player icons] [b]Green[/b] All players start with a green player icon above their names. “Green” players are considered the law abiding, good players. [b]Orange[/b] Only players that have committed a crime (Attacking other players, stealing, etc.) will have an orange player icon. In most cases, a player will temporarily be turned “Orange” for a duration of 3 days. On the fourth offense, you must complete a quest in order to return to “Green”. On the fifth offense or the successful murder of another player, he/she is granted a permanent “Orange” icon. Certain skills and items can temporarily hide or change the player icon.[/hider] [hider= Options] The main menu is the primary means of accessing a player's items, maps, skills, and inventory. [b]SAO's Menu Interface.[/b] It can be accessed by putting one's right index finger and thumb together, then pulling downwards. Immediately afterwards, a ringing sound is heard and a shining purple rectangle appears. In the anime, the main menu is structured with the summary diagram on the left, circular category buttons in the middle, and the detail dialogue to the right. There are five category options: inventory/equipment, friends/guild, messaging/chat, maps/quest, settings/main-menu. These five category icons scroll, and the category being accessed moves to the top. [b]Inventory/equipment[/b]: The icon for the category is a character icon. This is the default screen when opening the Menu interface. The left screen is an image of the body, with multiple points that allow the gamer to equip items or clothes. The right screen has three sub-menus: [i] Equipment[/i]: Selecting this sub-menu will open another three sub-menu: Weapons: The icon for this category is a sword like the one used in Equipment. Equipped: The icon for this category is an armor. Accessory: The icon for this category is a necklace. Items: Selecting this sub-menu will open an additional scrolling screen on the left that lists all [b]items.[/b] When an item is selected, it materializes in front of the player. The inventory turns red when a player has too many items. [b]Skills[/b]: Selecting this sub-menu will open additional scrolling screen on the left that lists all skills of the player. [b] Friends/Guild:[/b] The icon for the category is two character icons together. The right screen has three sub-menus: [b[ Party: [/b]Selecting this sub-menu will open three additional options. The first is "Create", the second is "Invite", and the third is "Dissolve". [i] Friend:[/i] Selecting this sub-menu will reveal a list of a player's friends. Selecting a single friend will produce three additional options: "Message Box", "Position Check", and "Profile". Guild [b] Messaging/Chat:[/b] The icon for the category is two chat box icons together. The icon flashes automatically whenever a player receives a message. Apparently messages cannot be send to player who is currently in the dungeon. [b] Maps/Quest:[/b] The icon for the category is a balloon location icon. The right screen has three sub-menus: Field Map Dungeon Map: Selecting this sub-menu will reveal a map of the dungeon that the player has explored. Quest [b]Settings/Main-menu[/b]: The icon for the category is a gear. The right screen has three sub-menus: Option Help: Selecting "Help" will call a GM (Game Master) in the left screen. Logout: The logout button is missing during the first day of SAO launch. Consequently, the left-screen is also completely blank. [b]Touch Interface[/b] Players can interact with the environment by tapping various key objects (door knobs, items, etc.). Doing so either performs the default function, or brings up a floating dialogue that has several options, similar to right-click on a PC. [/hider] [center][b]Health System[/b][/center] Health at Level one-250. With each additional level, there will be a 175 health gain. Health obtained from equipments will be 10 per equip item. [center][b]Stat system[/b][/center] There are only two stats in SAO. Strength and Agility Each level you get 3 stat points. We have set base stats as 5 So level 1 Strength: 5 Agility: 5 for leveling up ,three stats points to share between strength and Agility e.g level 2 strength 8 Agility 5