[center][b]Information Broker Rumors[/b][/center] [center][b]skills[/b][/center] Skills are an important aspect of Sword Art Online! They can be used for fighting, and for living in this world (Do not underestimate the important of passive or non-combat skills, you can earn money from them, and they can help you survive in this world!) [hider=One Handed Sword skills] [center][b]One-Handed Sword[/b][/center] Slant - (1-hit strike) A simple sword skill slashing diagonally. Vertical - (1-hit strike) A simple sword skill slashing vertically. Horizontal - (1-hit strike) A simple sword skill slashing horizontally. Uppercut - (1-hit strike) A simple sword skill delivering an uppercut. Rage Spike - (1-hit strike) A basic, weak skill that leaps at the enemy and follows with an upward strike. Sonic Leap - (1-hit strike) A charge-type sword skill that dashes toward the enemy to deal a downward strike. Vertical Arc - (2-hit combo) A simple sword skill creating a 'V' shape trajectory. Horizontal Square - (4-hit combo) A mid-level sword skill tracing the shape of a rhombus. Vertical Square - (4-hit combo) A mid-level sword skill tracing the shape of a square. Snake Bite - (2-hit combo) A left and a right swings that target the opponent's weapon, with a chance of breaking the weapon. Sharp Nail- (3-hit combo) Vorpal Strike - (1-hit strike) A heavy one-handed sword skill with a reach that is double the length of the blade and has high attack power. It has a long cool-down. 30% Physical, 30% Fire, 40% Darkness. Savage Fulcrum - (3-hit combo) A sword skill that trace number "4" in the air. 50% Physical, 50% Ice. Serration Wave - a single-hit area of effect (AOE) one-handed sword skill, a technique meant to impede movement and barely does any damage. Deadly Sins - (7-hit combo) Howling Octave - (8-hit) Five high-speed continuous thrusts then cut downward, upward, before another full force upward cut. 40% Physical, 60% Fire. Lightning Fall - a heavy ranged attack that involves kicking off the ground with full force and then stabbing the sword into the ground, shooting out blue sparks in all directions. Parallel Sting - (2-hit combo) Horizontal Arc[/hider] [hider=one handed Mace skills] [center][b]One handed Mace[/b][/center] Silent Blow (1-hit, blunt) Power Strike (1-hit, blunt) Upper Swing (2-hit, blunt) Strike Heart (3-hit, blunt) Diastrophism (5-hit, blunt) Thrice Blow (3-hit, blunt) Brutal Strike (3-hit, blunt) Trinity Arts (3-hit, blunt) Mjolnir Hammer (4-hit, blunt) Variable Blow (8-hit, blunt) - Ultimate Skill [/hider] [hider=two handed axe skills] Whirl Wind (2-hit) Grand Destruct (1-hit, slash) Smash (1-hit, slash) Lumber Jack (3-hit, slash) Ultimate Breaker (3-hit, slash) Crescent Avalanche (7-hit, slash) Crimson Blood (3-hit, slash) Trample Act (3-hit, slash) Explode Catapult (3-hit, slash) Dynamic Violence (4-hit, slash) - Ultimate Skill [/hider] [hider=two handed spear skills] Twin Thrust (2-hit, thrust) Hellical Twice (2-hit, thrust) Sonic Charge (1-hit, thrust) Fatal Thrust (1-hit, thrust) Revolve Arts (5-hit, thrust) Vent Forth (4-hit, thrust) Dancing Spear (5-hit, thrust) Trip Expand (6-hit, thrust) Dimension Stampede (6-hit, thrust) - Ultimate Skill [/hider] [hider=Scimitar (One handed Curved Sword skills] [center][b]Scimitar skills[/b][/center] Fell Crescent (1-hit, slash) Leaver[† 7] (2-hit[† 8], slash[† 9]) Farrant Fullmoon (4-hit, slash) Bear Knock (4-hit, blunt) Oval Crescent (3-hit, slash) Death Creep (1-hit, slash) Lasing Chopper (4-hit, slash) Melee Slash (4-hit, slash) Dancing Hellraiser (4-hit, slash) Legion Destroyer (7-hit, slash) - Ultimate Skill, grants Bleeding [/hider] [hider=one handed dagger] [center][b]One handed Dagger skills[/b][/center] Armor Pierce (1-hit, thrust) Side Bite (2-hit, slash) Round Accel (2-hit, slash) Cross Edge (2-hit, slash) Rapid Bite (2-hit, thrust) Tri Pierce (3-hit, thrust) Fad Edge[† 1] (4-hit, thrust) Infinite (5-hit, thrust) Shadow Stitch (3-hit, blunt) Accel Raid (9-hit, thrust) Eternal Cyclone (4-hit, thrust) - Ultimate Skill Sonic Resonance [/ider] [hider=Two handed Sword Skills][center][b]Two-Handed Sword[/b][/center] Avalanche - (1-hit strike) A high hitting high-level two-handed sword skill. Cyclone (1-hit strike) - A two-handed spinning sword slash. Back Rush (1-hit strike) - A countering technique to spin around when an opponent has the player's back. <> - A basic one strike cut in a diagonal direction. <> - A more powerful one strike cut, that is 2/3rds the normal speed of <>. Covers a greater area, attacks more enemies at once. <> - A gap closing strike, that involves using the momentum to land a powerful vertically straight down hit. Distance ~ <>. High cool down. <> - A leaping attack, that strikes and stabs the enemy from above. (Requires 15 extra strength to the requirements of the weapon, excluding the first two-handed sword) Medium cool down. Less distance than Break Rush <> - A two strike cut. Taking two steps, involves, swinging the two-handed sword in a golf swing manner, cutting up and jumping off. In the air, turning the blade over, cutting back down into the ground. Cooldown relatively low. (Needs a moderate Two-handed sword skill mastery level)[/hider] [hider=Rapier Sword Skills] [center][b]Rapier Sword[/b][/center] Linear - (1-hit strike) - The first rapier skill learned that delivers a single thrust at the enemy at a great speed. Above (1-hit, slash) Over Radiation (10-hit, thrust) Rip Ravine (2-hit, slash) Sweep (2-hit, slash) Accel Stub (3-hit, thrust) Penetrate (3-hit, thrust) Spica Caliber (5-hit, thrust) Delta Attack (3-hit, slash) Star Splash - (8-hit combo) - A high-level one-handed thrusting sword skill. Flashing Penetrator - (1-hit strike) - A high-level strike that produces a sonic boom and looks like a comet Quadruple Pain - (4-hit combo) - A rapid four-hit thrust that can immobilize the target. Shooting Star - A charging rapier sword skill.[/hider] [hider=Knife Throwing] [center][b]Knife Throwing[/b][/center] Single Shot - (1-hit strike) - A beginner Knife Throwing skill.[/hider] [hider=Katana Skills] [center][b]Katana[/b][/center] Tsujikaze - (1-hit strike) - "Whirlwind" A straight, long-ranged strike. Gengetsu - (1-hit strike) - "Phantom Moon" A half-circle that moves irregularly. Tsumujiguruma - (1-hit area strike) - An omnidirectional 360-degree whirling spin. Ukifune - (1-hit strike) - "Floating Boat" Knocks opponent high into the air. Hiōgi - (3-hit combo) - "Scarlet Fan" Upward, downward, then thrusting combo. Iai - (1-hit strike) - One of the top techniques of Katana Skill Reaver - (1-hit strike) A basic sword skill. Fell Crescent - (1-hit strike) A high-class charge-type sword skill that delivers a downward blow and covers a distance of 4 meters in 0.4 seconds. Whirlwind - (1-hit strike) A basic spinning strike. [i]Sasori[/i]- The katana is held high to next to the head with the blade up. The blade is arched and poised like a scorpians tail ready to strike. The legs should be bent and the stance as low as possible since the body is exposed. This position can be used for stabbing or for long, powerful cuts, with the player bringing the katana down in a two move strike. [i]Supairaru[/i]-the player moves the blade in a spiral motion, for a quick, slashing technic which has a fast cool down period. [i]Akumu Ame[/i] "Nightmare rain" (7 hit move) a power katana move that is a ast, slashing motion over and over again <> - A counter attack based ability. while attacking one enemy, when another comes from behind, the user holds the swords pointed towards themselves, they then thrust it to the side behind them to attack the enemy behind them. <> - A powerful three strike skill, utilising three cuts. Cutting in the character Sui, the first two strikes are diagonal cuts that change direction. The first goes from top left to the middle, before going to bottom left. The right goes to the bottom right. Finally, a vertical cut, to cut the enemy in half. The first two have a chance (depending on the enemy) to remove parts of the enemy Tsumuji Guruma [Revolving Wheel] (1-hit, slash) Uki Fune [Floating Boat] (1-hit, slash) Hi Ougi [Scarlet Fan] (3-hit, slash) Tsuji Kaze [Whirlwind] (1-hit, slash) Gen Getsu [Phantom Moon] (2-hit[† 14], slash) Wa Shu [Liquor](5-hit, slash) Ra Setsu [Rakshasa](3-hit, slash) Sinonome [Daybreak](3-hit, slash) San Ge [Penitence](5-hit, slash) - Ultimate Skill, grants Bleeding .[/hider] [hider=spear skills] Stab - (1 hit) - A simple piercing attack Flurry - (3 hit) - Successively stabbing the enemy three times Sweep - (1 hit) - A wide arc-ed swing, pushing enemies back (low damage, effective for distancing) Jab: A quick, three succession of jabs, it is surprisingly powerful, and is uninterruptible Pawāsutoraiku: This is a powerful attack, yet it is just a normal spear thrust attack, with more force, it is only single hit and has a long cool down period, making it unsuited for crowd control Tsukisasu: The user virtually impales their opponent, a powerful, thrusting attack that can nevertheless do damage to ones spear, decreasing the weapons durability Fend Rapidly strikes several close targets.[/hider] [hider=claw skills] [center][b]claw skills[/b][/center] <> : A basic skill that attacks once with one of the hands to slash at the enemy. It takes a diagonal trajectory. <> : A lower level skill that slashes the enemy, dealing less damage than <>, however, has a damage over time effect. (Effectively doubling it's damage leading to doing 1.25x the damage of <>. Damage over time cannot kill the enemy) <>: A lower level skill that slashes the enemy twice, once with each hand, taking on an X type of attack. Can be initiated with either hand. <>: A basic skill that is a gap closer, leaping at the enemy. Both claws dig into the enemy. <>: A lower level skill that stabs into the enemy, lowering their defensive abilities and has a chance to break monster armor (Cannot apply to other players) <>: A basic skill which targets the limb areas of an enemy, dealing low damage, but a chance to slow the enemy's movements.[/hider] [hider= Martial arts][b][i][u]NOTE: earned from Breaking the Unbreakable quest[/u][/i][/b] Embracer - (1-hit strike) An unarmed skill that pierces the enemy with the fingers. Senda - "Flash Hit" a basic «Martial Arts» thrusting skill Gengetsu - "Crescent Moon" a backflip kick technique Toggleable.Death's Door (Unique skill): Passive; the lower the HP of the user is, the damage they take and give is increased. Very high risk/high reward..[/hider] [hider=Scythe Skills] [center][b]Scythe Skills[/b][/center] [i]Sweeping Slash[/i]: The user swings the scythe in a 270 degree radius in front of them; depending on the angle of the slash, the scythe can either a) have a chance to crit (upper 1/3), b) hook all enemies hit and drag them into one spot (middle 1/3) or c) temporarily incapacitate them for half a second (lower 1/3) [i]Last Word:[/i] The user dashes in to an incredibly close range and attempts to impale/execute/incapacitate the target. It has a 5% chance of success, but when it does the effects are devastating (can only be used on regular monsters; no effect on bosses except as a gap closer). Shockwave: The user swings the scythe around them in a circle, damaging enemies and forcing enemies nearby backwards. Anything between the scythe's blade and the user are dragged along for the ride (or used as a pivot, depending on the sturdiness of the thing). [i]Crescent Moon:[/i] The user swings the scythe vertically, knocking an enemy up into the air. If learned, the player may also combo 'Lunar Strike' onto the target. [i]Lunar Strike:[/i] The user hooks the enemy vertically and swings them overhead and into the ground. The impact causes a minor shockwave that knocks back nearby monsters and players and has a chance of incapacitating the enemy in question. Following the impact, the user has the option of pinning the target to the ground, dealing minor damage every second. (Must complete quest to obtain; if used in other scenarios, the scythe kind of just bounces back to the users hand and only does regular scythe damage). [i]Safe Return[/i]: Only usable on allied players; the user uses the scythe to literally drag a player to the user. The scythe does no damage if used, and has a cooldown of two minutes; damage is reduced during this cooldown. The person being dragged has the option of denying the rescue by hitting the shaft of the scythe during its casting; it takes three seconds for the scythe to begin returning to the user, but the return itself in instantaneous. Varies directly to the size/length of said scythe. [i]Soul Harvest[/i]: Passive; Every enemy killed near the user has a higher chance of dropping rare crafting materials. Toggleable.[/hider] [hider= Non-Combat Skills] Fishing - The effectiveness with which a player can catch fish. Higher levels catch rarer fish more often Musical Instrument - The effectiveness with which a player uses an instrument. Some instruments can have status changing capabilities. Sewing - The effectiveness with which a player can craft lightweight cloth, leather, and monster hide armour. Higher level of skill allows the crafting of high-level armours Cooking - The effectiveness with which a player can combine ingredients to create varieties of food, some of which can have medicinal properties. Higher level of skill allows the cooking of higher-ranked foods. Equipment Appraisal - The ability to identify the Maker, Style, Damage Level/Defense Level, Name, Enchantments and Durability of a piece of equipment. Higher levels give more information. Tools Appraisal - The ability to identify the Maker, Style, Damage Level/Defense Level, Name, Enchantments and Durability of a weapon. Higher levels give more information. Purchase Negotiation - The effectiveness with which a player can barter when purchasing from NPCs. Sales Negotiation - The effectiveness with which a player can barter when selling items to NPCs. Medicine Mixing - The effectiveness with which a player can craft potions and poison weapons. Slash Weapon Forging - The effectiveness with which a player can craft Slashing Weapons. Thrust Weapon Forging - The effectiveness with which a player can craft Stabbing Weapons. Blunt Weapon Forging - The effectiveness with which a player can craft Blunt Weapons. Light Metal Armor Forging - The effectiveness with which a player can craft Light Metal Armor. Heavy Metal Armor Forging - The effectiveness with which a player can craft Heavy Metal Armor. Metal Equipment Repairing - The effectiveness with which a player can repair equipment and tools. Metal Refining - The effectiveness with which a player can turn raw ore into refined ingots of metal. Familiar Recovery - A skill specifically for Beast Tamers. This skill allows the user the ability to heal a pet. Familiar Communication - A skill specifically for Beast Tamers. This skill allows the user the ability to understand and communicate with friendly creatures. Woodcrafting - Gathering Wood for use in other professions. Picking- The ability to open locked chests and doors.[citation needed][/hider] [hider= Passive Skills] Searching - The ability to find players in Hiding. Higher level of skill allows you to find players/monsters hiding. Tracking - Raises effectiveness while hunting monsters. Can be used to pursue a player whose name is known by displaying their footprints from a certain time. Greater mastery of the skill will allow the user to see the recent footprints of nearby «Hiding» players. Listening - The ability to hear sounds from further away than normal. Higher level of skill grants the ability to hear through locked rooms. Detection - A sixth sense, allowing the player to notice enemies and secrets from a distance. Greater mastery allows detection of monsters in «Hiding» status and primitive booby traps, such as snares and pitfalls. Hiding - Allows for a person to disappear. Only works on targets that use visual tracking. Acrobatics - Determines a player's jumping height and the ability to perform aerial maneuvers. Bottom level is the natural jumping height for the Player. Night Vision - The player can see better in darker conditions. X-Ray Vision - The ability to see through obstacles and walls. Max level can see through secure rooms. Does not work on clothes. Sprint (Passive & Sword Skill) - This skill is both an activatable burst of speed, and a passive increase in the player's effectiveness at dodging strikes. Extended Weight Limit - Increases inventory size and weight capacity.[/hider] [hider= Combat Skills] Parry - The ability to use an attack to block an opposing strike. Maximum level makes it possible to destroy an item currently at less than half of the maximum durability; anything with a durability above that will not be damaged. Howl - Attracts the attention of NPC monsters and increases a player's Hate status effect. Often used by tanks to lure enemies to the player. Battle Healing - Recover low amounts of HP over time during battle. It can be leveled up by constantly getting one's HP into the red zone Emergency Recovery Meditation - «Extra Skill» Increases HP regeneration and decreases the remaining time of negative statuses by entering a mental concentration pose. Obtained in a 6th floor quest. Light Metal Equipment - The effectiveness with which a player can use Light Metal Equipment. Light Shield Equipment Leather Equipment - The effectiveness with which a player can use Leather Equipment. Heavy Metal Equipment - The effectiveness with which a player can use Heavy Metal Equipment.[/hider] Any passive and non-combat skills can be learned, it is simply a matter of learning them and equipping them as active. In general, skills must be equipped in a limited amount of skill slots. Skills may be trained up to level 1000, at which it is considered «Mastered». These skills are developed through a player's capability in game and are acquired through experience and practice put in by the player themselves throughout playing time [center][b]Unique Skills[/b][/center] Unique Skills are «Extra Skills» in «Sword Art Online», which differ from regular Extra Skills by the fact that each «Unique Skill» is assigned to only 1 player per skill, while regular Extra Skills have at least 10 users per skill. Just like it is with Extra Skills, the prerequisites for receiving «Unique Skills» are unknown, but they are apparently given to players who fulfill a certain physical requirement. [hider=Known unique skills] Dual Blades Holy Sword Darkness Blade Battoujutsu- The art of drawing one's sword Shurikenjutsu-The art of using a throwing star infinite spear[/hider]