[hider= Skill Quests] [center][b][u][i]Earning a living[/b][/u][/i][/center] You have an urge to not only attack the monsters, but to earn a living. If not to make a better life for yourself, but those you play the game with. To get started, you must find the basic items for your profession of your choosing. Be careful, for once you have picked a profession; you can never change it again. [b]Requirements[/b]: Simple post what you wish your characters profession to be, and wait for approval [b]Reward:[/b] one of the following professions, the ability to make items or perform that profession, the ability to open a shop [i]Merchant:[/i] can sell rare items (how they get is their problem) and can appraise specs not normally seen (say a rare weapon dropped they'd be able to tell whether or not it has a special effect). [i]Smithing:[/i] make better, repair, or make anew for weapons and metal armor. [i]Tailoring:[/i] make better, repair, or make anew for leather/cloth armor and accessories. [i]Artisan: [/i]make better, repair, or make anew for jewelry can be metal or leather/cloth. [i]Alchemy[/i]: make potions and upon mastery can make crystals with RARE ingredients. [i]Performer[/i]: sings/plays instruments and performs (acrobatics) for a crowd. In battle this allows you to throw your voice (for pulling monsters to and away) and be more evasive (fancy flips and doges). [i]Cooking: [/i]Basically it's a social thing you eat good things and it maximizes luck for certain things beyond that nothing else. [i]Fishing:[/i] Fishing for regular fish or rare fishes, Making your own fishing rod and crafting items specific to fishing only. This is the only crafting profession that can fish and encounter rare water monsters. [i]tamer[/i] able to gain the loyalty and trust of beasts Please post here what you would like to be also.. Example: "I accept this quest. I want to be a Performer" [center][b][i][u]Breaking the unbreakable[/b][/i][/u][/center] Breaking the unbreakable, <> Extra skill This quest is only available on the 2nd floor. A giant mysterious rock is blocking the entrance to the main dungeon. Many players have tried to break the rock but nothing happens. No one has the skills to break it with their bare hands... but then again... none have tried. All that is know is that weapons are useless on this object. If you accept this quest, you must find a way to break this rock and clear the path. Good luck Players! [b]Requirements[/b]Detail in your post! [b]Reward:[/b] You will be gifted with the extra skill <> Parties and Guilds are allowed but one person will receive this skill per try [center][b][i][u] Calming the soul[/b][/i][/u][/center] This quest is only available on the 6th floor A mysterious waterfall, The Waterfall of the Sage, is said to call players to it giving them a feeling of complete relaxation. Several flat topped rocks lay in front of the waterfall as seats for all who wish to attempt and understand the mystery of the waterfall. Some say that when someone manages to focus enough a reflection of themselves appears, though it's eyes red and it's hair black as coal. You must face your demons and prove your might. [b]Requirements[/b] Detail in your post [b]Reward[/b]: You will be gifted with the Extra Skill <> (Description of its effect below) Parties and Guilds are not permitted for this Quest, you must Solo Meditation allows the user to lessen negative effects such as paralysis and poison, this skill also allows one to regain lost HP (1 HP to begin), and as an added bonus on our part it will also heighten a players senses as their focus is shifted to only one thing. Remember that Meditation requires you MEDITATE so it can take effect, good luck players![/hider]