[quote=Jerkchicken] The argument seems to amount to how what would be just flavor text in regards to gear and tech of the mechs. But how apparently it's super serious given your oddly strict focus on it being all very defined and then something about sword performance being dropped. And how this is odd for a free form environment. And then later in which the purpose of all this hoopla involving gear and tech being revealed it's for what appears to be some sort of rock paper scissors type deal of weaknesses and strengths for fight scenes. Which as an aside probably should been mention in the intro post because there was no outright indication that would serve for that purpose. And then at least for me I changed my argument to be about this rock paper scissors thing being better suited in a more structured environment than a more narrative focused one of pure freeform. As for the sword's technobabble: It's nanotechnologically constructed blade that is dynamically 'forged' on command into a non-eutactic solid. Nanoscale whetting devices insure that the blade is both unbreakable and lethally sharp. [/quote] I appreciate the expanded explanation on the blade, but I'm standing with my original commentary about your group not being a good fit for this thread. I'm still rather not pleased with what has been directed at me. I think it should have been pretty clearly reflected how combat would be handled pretty early on in this discussion with the request of adoption of currently established tech standards for the world, or additional exposition on your tech to understand how it works. Yes, I should have thrown information about combat into the intro, and to be honest, I thought I had, but it seems to have been overlooked. Structure and narrative are far from mutually exclusive.