Ah, okay. Makes sense then. No unique, keep as is. Gotcha. Oh, I almost forgot to add this for Safe Return: If the blade of the scythe is touched by the target to be rescued, the scythe will instantly retract to the scythe user. The scythe can also be thrown to activate the skill, but has a higher chance of failing depending on a) distance and b) unique properties of the scythe. Like, a floor 5 scythe with no unique traits can only be extended and not thrown, while a floor (let's say, 50?) scythe with unique properties can be thrown to activate the skill, at a max of maybe 5-10 meters, but can be intercepted by enemies during the travel. What do you guys think? Too op?