Gowi's right, brain fart on my part. Blame Shadow of the Hegemon for that. >.> Yeah, I get where you're coming from, Beta. I guess it's mostly I've seen a lot of character sheets that were based around a game class that really came across as them wanting to be a big, unstoppable badass rather than a compelling character, you're one of the few exceptions to that, I actually really like the character. To give you an idea, in my Elder Scrolls game, I've had a bunch of people who wanted to be werewolves (one guy even wanted to be a giant, more powerful one with a healing factor, and another wanted to be a fucking dragon werewolf hybrid (!!!?!)), an immortal guy in the vein of Kenny from South Park, a few vampires, one guy who wanted to be a Vampire Lord from Dawnguard because he thought it was badass. I want to point out none of them could make a convincing argument for any of that (for instance, how does the werewolf and vampire sate their hunger and control their urges and transformations when any other player character would by right be afraid of them and even try to kill them when their true nature was discovered sort of thing), they just wanted cool powers and to be super strong, which makes for crap roleplaying. Once again I actually don't have worries about you given how solid most of your sheet was, I just had a lot of bad experiences and am skeptical about straight gameplay transition characters in general. We'll let the others decide, I just had to put in my own thoughts on the matter.