[b]New character type needed:[/b] In a way, this is an update for the traditional Engineer type that I was initially struggling with. This character type would then supersede the initial one mentioned in the top post on the page. Credit for coming up with this new idea goes to conversations with Jordan, Ellri, and (much further removed) Bounce. [i]Engineer/Programmer[/i]: A large number of systems aboard the ship are entirely automated. There are also a great number of automatons and robotics that are required for everything from repair to cleanliness to the nanites in our bloodstreams that regulate various organic health concerns. However, as code is, these systems are not always immediately adaptable to new environments, changes, and other shifting criteria. This futuristic Engineer should be capable of very high levels of coding in order to reprogram functionality in any system as well as be able to repair these sensitive areas if physical damage occurs. While basic repair, even on occasionally more advanced levels, is a function that all crew members possess, this character is innately familiar with the ship's systems, how they both externally and internally work (in other words, both the hardware and software).