So I am thinking about running a play-by-post game on here. I'll be wanting a minimum of four players to start up, and will take a max of six; though, if somehow more than six people sign up I'll start a waiting list in case people drop out. I'll be using a homebrew system similar to those I've used in PBP games I've ran in spam; if you haven't played a game I've run before just know that I try to keep things simple and leave as little number-crunching to the players as possible. You won't have to learn some crazy new system to play this and can get by without any real knowledge on playing tabletop games; this game will require about as much RPG-knowledge as it takes to play Dragon Quest or Final Fantasy Tactics. This'll be a fantasy setting with some steampunk elements; I try to keep things comedic-but-epic in my games and will ultimately run this as a sandbox adventure, meaning that I won't be trying to lead you along some ultimate quest which the entire plot is centered around. Your character's will be able to go anywhere and do anything and split up as you wish without me trying to railroad you into some overarching main quest. If you want to be a part of this go ahead and create your character (Which will require about as much effort as creating one for your average RP) and I'll add you to the roster, once we get four I'll see about making a OOC/IC thread which will contain more info on the system and start the game. [hider= Character Creation] You mainly just need to provide RP info, and I'll use the info you provide to decide your character's starting stats and skills. The world is pretty much uncreated right now, so feel free to write in locations and groups as necessary to define your character and fill out the CS. If there is something I don't agree with, I'll tell you. [b]Name:[/b] What is your character's name? :P [b]Sex:[/b] What is your character's sex? :P [b]Moral Alignment:[/b] [indent] A problem that comes up a lot in games is that people have different definitions of good/evil/order/chaos, so please go by my definition: Your character and another person you don't know anything about are suddenly thrust in a terrible, life-threatening situation. Would your character be willing to lower your own odds of survival to increase this other person's odds (Good), would they be willing to lower this person's odds of survival to increase their own (Evil), or would not be willing to do either (Neutral)? Is your character completely against crime (Order), would only be willing to commit crime with good reason (Neutral), or do they just actively commit crime without need for an excuse (Chaos)? [/indent] [b]Race Name:[/b] What is your race called? You can use a generic fantasy/dnd race or make one up. [b]Race Description:[/b] [indent] Anything important I should know about your race? If you are making your own race, then you'll need to give me enough info to get a good idea of what you are wanting from this race. If you are using something generic, then you don't need to worry as much.[/indent] [b]Role/Class Name:[/b] What does your character do? You can choose something generic as a basis or make something up. [b]Role Description:[/b] Description of what you are wanting from this character. You can use something generic as a basic reference for me, but still need to provide details of just what you are envisioning your character being. [b]Appearance:[/b]What does your character look like? At least put in important details like hair/eye/skin color and any definitive features like hair/clothing style and scars. [b]Bio:[/b] Character history and such, this is to give me some final idea of just what you are wanting to do with this character. Also try to add in some things to work with RP-wise. [b]Combat System:[/b] [indent] This is a vote to help me decide on which combat mechanics to do with. Would you prefer tactical combat, similar to dnd or final fantasy tactics in that you'll need to worry about your character's positions on a map and attack AOE and range and requiring more strategy and thought to play, or simple combat, similar to dragon quest or any JRPG ever and requiring much less strategy. Tactical combat might be more interesting but will take more time to complete, while simple combat will be much quicker.[/indent] [b]My Wish:[/b] What do you hope to see in this game? Be as vague or descriptive as you wish, [/hider]