[quote=Psyker Landshark] Gotta be honest, I'm not a big fan of basing things on stats, if only because it invites dick-waving between players on how their character is better and such. Characters are distinguishable enough through classes already, and adding stats would just muddle things up. [/quote] i understand where your coming from, but its also the stats that help make the classes :O im trying to make the stats into a explanatory system rather than for actual combat/roleplay(?) use :O edit: classes would also have their limitations on their stats of course :O