[hr][hr] [center][url=http://www.roleplayerguild.com/topics/44008-a-campaign-eternal/ooc]Interest Check[/url][/center] [hr][hr] [b] Background:[/b] You, the role player, are a subject of Umbri, recruited to contribute in the campaign against Dumnonia. You may be whatever you want, so long as you are human, and more specifically Umbrian. You may possess magic, be royalty, a slave, or most anything else, but you will be known as a friend against Dumnonia. There will be no map, and preferably as little visual representation as possible. This role play will focus on character and story development, as well as reiterations of social and philosophical issues that come up along the way. I'd rather have no technicalities get in the way of the flexibility and openness of the text. I, as GM and King of Umbri, will be the guide on this journey into the unknown. I will introduce the setting when we move, and the situation we happen to be in. Players are free to make their own observations, but interactions are primarily environmentally-driven. Please keep the character sheet brief, yet informative. Our characters do not have to be held back by their character sheets, and should develop more through the story. If you choose to join late, it will be allowed, as there will be continual reinforcements from the homeland as the role play pushes forward. [b] History:[/b] Umbri lies on the coasts of two lands, and the archipelago scattered in between them. On these lands, tens of states, and hundreds of tribes, have coexisted and codeveloped over the course of thousands of years. They have been separated not only by geography, but also by cultural barriers, ideological conflicts, religious cults, and competitions of pride. Around them, many other nations have developed. Some Umbrian states have managed to make interaction, but the pride and will of the Umbrian people have kept these growing powers at bay. They have been able to focus on their internal struggles and conflicts with minimal external influences. However, the Empire of Dumnonia, led by King Piran, approaches from the East. Encroaching upon neighboring territories, Piran threatens the enclosed world the Umbrians have built upon for centuries. Already, the Empire of Dumnonia has consumed hundreds of nations, amassing a military force greater than any other this world has seen. They have conquered and enslaved creatures from the depths of nature, summoned entities unreachable by our world, and developed a culture ranging from completely depraved to righteously moral. In the midst of this turmoil, King Tyros of the Eastern Islands of Umbri has completed a military campaign through all of Umbri. Those who did not agree to a coorperative front against Dumnonia had the greater military force thrown upon them. Nonetheless, all of Umbri has been united under King Tyros, and he has formulated a major campaign to conquer all of Dumnonia, and put out the threat Piran and his predecessors has built up for centuries. [b] Culture:[/b] The Umbrian people's culture is diverse as one moves throughout the region. Tribes and states have developed in a variety of ways, but they all still maintain some elements they feel are integral to their own survival. [hider=Cultural Elements][list] [*][b] Military Tradition:[/b] Constant conflict between Umbrian states have forced each to develop and hone their military tactics. Each and every state keeps a disciplined military force in the event of inevitable conflict with its fellow Umbri. Both land and sea forces have developed in diverse and effective manners. [/*] [*][b] Philosophy:[/b] The spatial and geographic division have contributed towards the diverse culture of Umbrian states. This has led to various schools of thought being promoted in different states. Although some are more accepting of certain ideals than others, various social, civil, political, and economic beliefs manage to co-exist throughout the region. [/*] [*][b] Children of Honor:[/b] The Umbrian people believe they are historically descended from the Herald of Honor, servant to the Universe. Through this, they maintain a sense of pride, whether it be for their family name or personal reputation. They feel they must constantly compete to prove themselves, and keep ambition close as a driving force towards their own perfection. They refuse to back down, especially during battle, and refuse to cede anything in their way of life. [/*] [/list][/hider] [b] Religion:[/b] The Umbrians are a polytheistic society, worshipping hundreds of gods representing most any natural occurrence or social phenomenon. They go to the point of either relating foreign gods to their own, or concluding that their god may be added to their own pantheon. They do not think that the gods can predetermine fate or even obtain complete control of it, only contribute towards the direction the universe's path goes. [hider=Pantheon (Partial List)][list] [*][b] Tractus, God of Gods:[/b] Umbrians believe Tractus to be the supernatural force bringing all else into existence. They believe Tractus fathered all other gods, who in turn created the world as we know it. Tractus has taken a step back and allowed his children to do as they will in our world. [/*] [*][b] Fons, God of Water:[/b] Fons is believed to govern the sea, from thunderstorms to the waves which rock it. He may change the waters to play with the fate of any naval battle, or torment a wandering mariner [/*] [*][b] Pugna, God of War:[/b] Pugna is thought to place influence during battle. With his grace, Pugna will strengthen the will and power of a force and twist the odds for opposing forces. [/*] [*][b] Letum, God of Death:[/b] Letum supposedly collects the soul of those assigned to be deceased. The point of an individual's death only comes when Letum collects the soul from the body, allowing it to become completely unfunctional. [/*] [/list][/hider] [b] Standard Issue:[/b] All Umbrian weaponry and armor is custom manufactured out of iron, with slight design variants and enhancements on a state-to-state basis. Officers typically have a golden tint, while soldiers have a fogged silver color. Much of it is extremely heavy, and require the typical Umbrian physique and training to wield properly. Any wooden and threaded components is only made from the strongest strains. [hider=Umbri Armory][list] [*][b] Umbrian Helmet:[/b] covers most of the face, with an opening across the eyes going down to the chin, while still covering the cheeks. [/*] [*][b] Umbrian Commander's Helmet:[/b] same as the traditional soldier's helmet, except with a colored mane. [/*] [*][b] Umbrian Chest Plate:[/b] two pieces with the front and back tied across the obliques by leather straps. [/*] [*][b] Umbrian Forearm Guards:[/b] wraps around the entirety of the forearm, from elbow to wrist, tied with leather straps. [/*] [*][b] Umbrian Armored Boots:[/b] covers from the bottom of the foot to the base of the knee, tied with leather straps. [/*] [*][b] Umbrian Longsword:[/b] about 4.5 feet long, sharpened on both sides; the entirety of the blade is of the same width and goes to a point nearing the tip. [/*] [*][b] Umbrian Shortsword:[/b] about 2 feet long, sharpened on both sides; near the head is slightly wider than the base. [/*] [*][b] Umbrian Spear:[/b] about 6 feet long, with a slightly larger than traditional head; no guard past the blade to allow a "going through" in passing an object. [/*] [*][b] Umbrian Bow and Arrows:[/b] simple reflex bow about 3.5 feet long, with arrows about 2 feet long.[/*] [/list][/hider] [b] Setting:[/b] The roleplay will take place in the Iron Age in a fictional world. Technology and weaponry is limited, but magic and wondrous creatures are as much a part of nature as trees and animals. [b] Approved Characters List [/b] [hider=King Tyros of Scythia] [b] User:[/b] Didos [b] Name:[/b] Tyros the Scythian [b] Position:[/b] King of Umbri [b] Gender + Age:[/b] Male, 24 [b] Skills:[/b] [list] [*] Exceptional melee combatant. [/*] [*] Leadership qualities (charisma, morale booster). [/*] [/list] [b] Inventory:[/b] [list] [*] Umbrian Commander's Helmet, with a black mane [/*] [*] Umbrian Chest Plate [/*] [*] Umbrian Forearm Guards [/*] [*] Umbrian Armored Boots [/*] [*] Umbrian Shield [/*] [*] Umbrian Shortsword [/*] [*] Umbrian Spear [/*] [/list] [b] Known Biography + Reputation:[/b] After the death of his father, Tyros took the throne of his city-state of Scythia, located on the eastern portion of the Umbrian Archipelago, at the age of 19. Seeing the growing influence of Dumnonia in the region, Tyros took it upon himself to unite the region. Many agree with his method of doing so, calling it diplomatic. Others decided it was forceful, tyrannical, and most of all absurd how a boy-king could accomplish so much. Nonetheless, Tyros managed to feat in only 5 years. Now that he had all of Umbri behind him, he decided to go forth with his invasion of Dumnonia. Tyros is known as a strict governor, and even stricter Commander. He is disciplined in both physical and combative perfection, and holds the same to all his subjects. He is also suspected to be the Son of Tractus himself, which has slowly gone to his head during his reign, especially with his military and diplomatic successes. He is a risk-taker, and has often been called delusional by his critics. He has been accused of being irrational in his diplomacy technique, and pompous in his decision-making processes. [b] Appearance:[/b] 6'0. Consistently shaved head and facial hair. Green eyes. [/hider] [url=http://www.roleplayerguild.com/topics/44080/posts/ooc?page=1#post-1319335] Captain Kaylen Hunter [/url] [url=http://www.roleplayerguild.com/topics/44080/posts/ooc?page=1#post-1319643] Lady Ramia of Kastagir [/url] [url=http://www.roleplayerguild.com/topics/44080/posts/ooc?page=1#post-1321556] Cornelius Nerva [/url] [url=http://www.roleplayerguild.com/topics/44080/posts/ooc?page=1#post-1321770] Thallus Galdorian [/url] --- [b][i] Character Sheet [/i][/b] [b] Name:[/b] [b] Position:[/b] (General, Captain, Lieutenant, Soldier) (Advisor, Philosopher, Historian, Geographer, Engineer, Priest, Doctor, Magician) (Other positions available upon request) [b] Gender + Age:[/b] [b] Skills:[/b] Personality-wise, physical, powers, etc. [b] Inventory:[/b] Keep it light. You're traveling a long way. Include a mount, if you have one. [b] Known Biography + Reputation:[/b] How you are currently publicly viewed. You may disclose personality traits if you wish, but this should preferably be just all common knowledge. [b] Appearance:[/b]