AAAAAAAAAAND FREESHOOTER SWOOPS IN OUT OF NOWHERE. Hello, this looks cool. Look at how much detail I poured into the previous sentence, how convincing it is. So, I'm a silly bastard, as you can tell. OOC at least, I've been looking for something with a more serious plotline for a while now. I read the Intcheck and one guy had an idea for a very, very old character. I say I want to do something similar, but different (wow, look at that contradiction! I'm a regular Scotch-Korean). Name: Alan (He thinks, it's so hard to remember some times) Gender: Male Age: 56 Race: Genetically engineered human bonded with armored suit. Appearance: Alan is a terrifying 7 foot tall behemoth. From a distance, he looks like any other armored figure, if a bit large, but when one gets close his proportions are... wrong. His arms and legs, especially his hands are much too bulky for an ordinary human, and he walks with an odd, hunched gate. There is a device that shares some similarities with an engine coming out of his back, likely responsible for his hunched gate. He wears a bulky helmet that connects to his torso, unfortunately disallowing him from turning his head. As for the face, the helmet appears similar to a welding mask, with the number 23 stamped onto the surface, just below the visor.. One might occasionally be able to see the light from a primitive HUD dancing across the visor. The armor is not designed for military use, but rather to protect Genetically modified industrial workers in the foundry-districts of mars. His 'weapons' are in fact just industrial tools put to deadly purpose. Alan owes his hulking frame to the genetic modification process used on him, designed to make him stronger, more durable, and tireless, so that he may more easily complete his labor. His armor is of a design about 8 millennia old, the flintlock to modern powered armor's plasma rifle. However, the stasis process has kept his armor relatively clean. ALAN is crudely carved into his left gauntlet (the 'L' is backwards even), presumably to help him remember. It is not known what his face looks like, but it can't be pretty. History: Alan was once a normal human being living on the relatively new colony of mars, an ordinary laborer working in the steelyards. However, the company that owned said steelyard was... dissatisfied with the efficiency of their workers. They then initiated a plan to 'optimize' their workers, and thanks to a poor government presence and hefty bribes, they had managed to kidnap most of their workforce and 'upgrade' them. They were enhanced to be stronger, more obedient, and much more durable, then they were bound to armored protective suits. Unfortunately this was not only permanent, but it hindered the mind, and the transformation left them grotesque abominations, beasts of burden. Alan was one such victim, though he has almost completely forgotten what his life was like before. He can remember fragments, pieces, but not much else. Sometimes he is not sure if they are even his memories at all. Except one. Shortly after he was assigned, he was approached by a woman as he was working in the steelyards. The woman looked upset, and kept calling him 'Alan.' Alan (then called '23') did not understand who this Alan was or what the woman was trying to ask him, so he asked 'Why is pretty lady sad? Making it hard to work.' The woman just seemed more upset at that, but however she had known him, it was clear that 'Alan' was gone. She turned to leave before the guards caught her talking with a worker but before she left, she asked Alan not to forget. Maybe she re-awakened a small part of the man he used to be, or maybe she had just confused him, but though he had struggled to find the words, he had told her 'Alan won't forget.' With that, the woman blinked back tears as she left, not even turning to acknowledge the man she once knew. Alan was then reassigned to a colony ship, and was to help the various colonists construct said colony when they arrived.Unfortunately, the genetic process used to construct the workers was unstable. It became apparent that it wasn't tested particularly well, and the various subjects' minds started to break down over time. As it turns out, feral inhuman monstrosities with mining/industrial equipment are quite good at murdering civilians. Alan was one of the very few workers that didn't go feral, And as such fell back on his default instincts, which was to try and protect the colonists. Though he survived the 'night' (This particular ship darkened the lights to simulate night, so as to be more comfortable for the voyagers) the other workers lost their minds, almost all of the colonists perished. What few colonists did survive did so by barricading themselves into the mess hall, hoping the security systems would stop them. As the night went on, Alan was the last remaining worker. He had tried to make sure the other civilians were safe, though they refused to let him in. Reasonable, as most of them watched their families rended apart by former humans like himself. However, he was unable to really act on this in any way, as he was 'programmed' to leave them be if they weren't in immediate danger. So, he set about a routine, keeping the ship in working order, repairing things, so on. In time, the other colonists had starved themselves, as they had also locked the kitchen away, and they were to weak to tear down the barricades, or perhaps they feared Alan enough to keep them there. Weeks turned to months, and months turned to years as he kept to his lonely rounds, keeping the ship functioning as it plodded along at sub-light speeds to the warp gate. He had kept himself more or less sane with the hope that wherever the ship was going, there would be somebody, anybody, willing to talk to him. Eventually, he had reached the warp gate, Feeling joy for the first time in at least a decade. Unfortunately, Alan did not know what co-ordinates to relay to the gate, so he simply hit the warp button without specifying co-ordinates. He was unaware that doing so would send him god-knows-where, but any place was better than here. So, He strapped himself back into his stasis pod, and prepared for the journey. Abilities: Boundless might: Alan's Hypertrophied physique makes him incredibly strong, able to lift enormous steel girders without assistance. His powered armor further enhances his strength, making any industrial lifting equipment short of a crane redundant. However, the unfortunate side effect is that he is grotesquely mutated, and his bulky frame is often a hindrance. Hide of steel: Alan is also capable of regenerating damage provided he can keep his suit repaired. His armor is also extremely resistant to physical damage, as well as heat resistant, pressure resistant, and grounded against electric shocks. The joints are weaker however, and his fixed helmet means he cannot turn his head. Hungerless: Alan subsists on a nutrient paste directly injected through a port on his armor, and produces no waste. Furthermore, he doesn't need this substance often, only once a week, Luckily, he has access to all the paste that would have fed the other workers, if they remained sane, meaning he does not have to worry about food. Bonded: Alan [b]cannot[/b] survive without his suit, or his helmet. If the helmet were to be removed, he would die. His very flesh is melded to the rest of his suit, making it impossible to remove. Mechanic: Make no mistake, Alan is not stupid. His physiology has merely made speech difficult, so his slow rumbling pattern of speech is not indicative of his intelligence. He is very good with machines and their maintenance, and understands construction as most understand breathing. The Pneumatic Servo is mightier than the sword: Alan owns a large amount of industrial equipment that makes for deadly weapons when used as such. He has a Rivet gun, a steel saw, a Pneumatic excavation drill, an arc welder that can fire deadly bolts of electricity when overcharged, and a flame projection device designed to clear away flora (as well as hostile fauna). Well, there he is. His ship is of course vomited out of warp-space near station, lost in time. The ship left Mars around 2041, for reference.