Kay, i basically just wanted to ask the question of 'are Mods, civs and Viruses the only factors?" Viruses not including Morbi because I would like to know if that organization has any other methods besides sicking it's rogue dogs in key places to rampage. Key word being rogue, I haven't seen mention of intelligent or controlled Viruses either. But none of that is very helpful. No, the trips aren't at all regular and it was a stressful situation that i have to be vague about. So yeah... I think it's nice to have an action curve of some sort, where you separate action scenes with slower scenes. Starting at a high is usually a good way to go. That being said, I'd like to see the first day on the job being fairly monotonous, just to tell the characters that it isn't a stressful or dangerous job and then out of nowhere throw something they can hardly handle. False senses of security is fun to play with imo.