[b]@All I expanded the skills list vastly and gave everyone an extra skill. You now get six to start. Remember that for skills like riding which cover general knowledge, not taking them won't mean you can't ride a horse, only that you are not highly trained in it and might have trouble guiding a mount down a steep embankment, jumping a creek or something like that. The biggest change I made is that rpg101 made me realize survival is to broad and OP. So you now need to specify an environment such as survival (forests) for woodlore or survival (mountains) for alpine survival. I also tidied up the combat skills a bit and added some I missed like thrown and reach weapons (polearms).[/b]