Honestly, I'm not sure either. The assassin concept Veri came up with sounds like fun, but sort of clashes with his "no killing" stance. I was even thinking about making a skill kinda like Mercy, only it wouldn't work against undead and such, and it might come with like a stun turn anytime he deals damage past 1 hp. I'm still trying to work him out. I suppose I should ask, what exactly do we still need that we don't have already?