First came Silas' counterattack, aiming towards the Knight's weaker areas that could attempt to cripple him, this being his ankle in this case. After all these were humans, so they would be vulnerable to things like this. Even monsters were probably vulnerable to things like this. It was a smaller target, but it could work with how Silas was currently positioned. --- Silas Cripple Attack: 5 - 25 Distance Bonus - 26 Melee Weaponry - 10 Skill Bonus + 10 Small Target Bonus = -46 Hit! (Max Damage) Damage Dealt: 9 Damage --- Silas' attack was so incredibly spot on and the target precise enough that he hit an unarmed part of the man. His toughness still staved off an incredible amount of damage, but he still managed to slice the man's ankle, the man growling out as once again the blade cut the man, whatever the power was that was boosting his strength making the attack deal even less damage. Still, the Breathing and Inner Ki Techniques were definitely making his physical attacks deal more damage. Still this definitely caused him to slow a bit in terms of movement speed, allowing Silas to move back. There were no ladders or drain holes nearby, but getting up on the nearby stone wall that acted as a fence for some of these houses was something that could be done with a bit of quick climbing work. Silas also received four new notifications. [hider=Window] A Skill has been created through a special action. The ability to target precise points on a foe to cripple them, Crippling Strike, has been created. [/hider] [hider=Crippling Strike] Crippling Strike (Level 1: 0/100) (Passive): When you target special points on the arms or legs of a foe you can attempt to cripple them to try and slow them down. Upon success, you reduce all abilities involved with the target part by 5%. You also deal an additional 10% damage upon a successful Crippling Strike. To Level Up: Perform a Crippling Strike, Get a Critical. [/hider] [hider=Window 2] A Skill has been created through a Special Action. The ability to target precise points in armor or other protective wear to bypass its protection, Precision Strike, has been created. [/hider] [hider=Precision Strike] Precise Strike (Level 1: 0/100) (Passive): You know how to target weak points on a foe's armor or other forms of protective wear to get past them and ignore the protection. A Precise Strike though is harder to hit with, reducing the accuracy of your strike by 10%. You also deal 10% more damage when you deal a precise strike. To Level Up: Perform a Precise Strike, Get a Critical. [/hider] --- Silas Climbing: 66 - 20 Climbing = 46 --- The stone wall, which was flat, was a small bit hard to climb, but given Silas' height and physical strength, and some climbing ability, he was able to pull himself up a little quickly, not as quickly as one would have hoped, but quick enough. The mage, in the meantime, had been chanting another spell, this one still being chanted, power beginning to gather around the staff as this spell seemed a bit bigger than the others, the mage, seeming angry now as he was angrily glaring at Sasha now. Ren, in the meantime, aimed his hand towards the mage, deciding to use another Power Siphon, and then another. This seemed to drain the remaining power of the shield as the one around Ren seemed to glow for a few moments and seemed to be strengthened. Still, the spell shield of the mage was down for now, but his spell chanting was nearing completion, Undine also making a move. The small girl made of water waving her hand at Ren as that same glowing, soothing looking water ran over Ren's form to heal more HP, another 50 HP being healed. The spell shield was down, so Sasha had an apt opportunity to attack now, needing to try and disrupt the mage from casting whatever powerful spell he was chanting, a spell more powerful than whatever did triple digit damage to Ren probably being incredible deadly. The Fighter seemed to notice Silas on the wall and had an idea as he also seemed to debulk now, but suddenly he used his hammer and smashed it against the wall Silas was on to try and knock him off of the about five foot tall wall, the entire wall seeming to crack and shake a bit, saying "Get down from there, you'll hurt yourself!" As he hit his hammer against the wall, deciding to try and not get too close to Silas while he was on higher ground. Sure Silas may be smart, but this fighter didn't seem to be all just brawn, as he seemed to have a small bit of brain as well. --- Silas Balance: 59 - 19 Acrobatics + 5% Foot Technique Bonus = 35 --- Silas would have fallen off, but the knowledge and ability of the Foot Technique seemed to aid him, helping him quickly keep balance and move to get away from the crumbling part of the wall, but this, unfortunately or maybe fortunately depending upon how he looked at it, put a little more distance between Silas and the Fighter.