[b]Name:[/b] Brittany Kay [b]Codename:[/b] Knight [b]Age:[/b] Appears to be in her early 20's, and has since the Awakening. [b]Gender:[/b] Female [b]Place of Birth:[/b] Unknown [b]Affiliations:[/b] None [b]Occupation:[/b] Unemployed vigilante, keen to help out. [b]Appearance:[/b] Brittany is tan, well-muscled, and in general pretty boyish, though her black hair is tied in a ponytail rather than cut short. She's attractive enough, in an athletic way, but not if you look for a girlish figure or visage, plus her blue eyes seem a lot older than she does. Her appearance is not helped by the decay of her clothes: jeans with torn knees, gloves where the fingers have disintegrated instead of being intentionally removed, and a long, woollen coat with a few glaring patches above a threadbare sweater. [b]Powers:[/b] Seems to not age, though with no firm grasp on her [i]actual[/i] age this may not be a power and may just be an odd quirk. [b]Skills:[/b] Here's the strange part: for someone with absolutely no recollection of her past, Brittany is astonishingly gifted where medieval swordsmanship is concerned, with extra skill in a wide variety of knightly arts: none of which, it should be noted, she can explain. On the plus side, this also includes the fine art of fighting dirty, and leadership skills. The swordsmanship, however, is the main thing: it's possible to describe it as 'too good': if she sees a gun being aimed, Brittany has the skill to interpose the sword between the bullet and herself. [b]Equipment/Resources:[/b] Brittany's equipment consists entirely of a thick, heavy coat--thick enough to count as rather a lot of padding against blows--and a sword. Now, the sword would be the best clue to what the hell her whole deal is, but nobody has been able to work it out: a gleaming blade with gilt runes on either side, and a wire-embossed hilt. When unwrapped from the length of cloth she uses to keep it obscured, it briefly flashes before merely glimmering slightly. Even when used against such things as 'solid metal bars', the sword doesn't receive any damage, instead doing a remarkable job of hacking through stuff you shouldn't hit a sword with. [b]Weaknesses:[/b] Though the sword cannot be damaged, that isn't to say it perfectly blocks things: the force behind whatever struck it is still there, and as a double-bladed cruciform deal, this could possibly cut is wielder right open. She also has no bound connection with it, so the blade [i]could[/i] be stolen. On Brittany's side: no enhanced attributes, no real protection, and no fancy clothing. Also at a total loss at range. [b]Psychological Profile:[/b] Aside from the total retrograde amnesia, Brittany appears to be psychologically healthy, if unduly self-sacrificing. Brave, chivalrous--but at the same time, averse to sneaking around and cowardly tactics where more direct action would be an option. Emotionally, she's sealed off, being about as expressive as a stone. Probably not the first choice for looking after children, but a good one if you need something protected. [b]Biography:[/b] With her memories not stretching back before the Awakening, Brittany is only aware of waking up some day in a US city, with no idea of what the hell was going on. She managed to survive those baffling weeks where all she had was her sword and some clothes, not even any knowledge of the place, but that was a pretty close-run thing until the unpleasant elements she had to deal with realised that the sword wasn't a toy. Since then, she's essentially been a vagrant, getting jobs where she can and rather foolishly refusing payment if she feels that the other party needs the cash more. She's stopped crimes when and where she could, feeling compelled to try and keep things lawful. Despite the stress, she hasn't unduly aged. She's not quite sure why she picked the name, it just seems... familiar.