Since you are changing the health to a number instead of a percent, could you give us an idea how much on average each type of character should have? Like rangers should have 100 Knight and other blade type classes should have 130 Brawlers and more tanky guys should have like 160 Mages should have like 90-100 Thieves and speedy little classes should have 80-90 (these are general examples I have no idea what sort of ranges they should have)