[centre][b][h1]Information[/h1][/b][/centre] [hider=Character Sheet][b]Character Sheet (please delete anything in parentheses)[/b] Name: (I.E. “The Demon” Mirajane Strauss) Age: (Keep it Reasonable) Birthday: Magic: (See Above, No Godmodding Please) Magic Level: (C, B, or A) History: (Paragraph or more) Personality: (One-Two Sentences) Guild and guild mark location: (If in a guild) Team Members: (If Any) Three Strengths: (Not just combat) 1. 2 3. Three Weaknesses: (Make them Applicable) 1. 2. 3. Greatest Love: Motivation: Appearance: (A picture works, use the image function) Additional Details:[/hider] [hider=Guild Sheet] Name: Mark: Orientation (Good, dark): Guild Leader: Guilder Motto: Member count: [b]NOTE: Ask before creating a guild[/b][/hider] [b]Rules[/b][list] [*]1. Standard rules of Roleplaying apply, no mary/gary-sues, god-modding or powerplaying etc. [*]2. This is not a completely serious Roleplay, Fairy Tail-esque humor will be involved, things such as the ridiculous magic and personalities are allowed and to an extent expected but don't bog down the Roleplay by putting jokes where they don't belong or being downright offensive. [*]3. Absolutely no canon characters or copycats. Similar magic is allowed, but original magic is encouraged. [*]4. If you have been absent for an extended period of time and wish to rejoin the RP, please ask in the OOC before doing something in the IC. If you wish to make a new character you may. [*]5. Remember we're creating a guild, not everyone is going to be as powerful as Gildarts or have the potential to become the next master like Laxus, some will never be stronger (Macao and Wakaba for example aren’t necessarily weak, but they don’t gain strength). [*]6. [b]There is a [b]TWO POST[/b] rule, meaning that you have to wait for three separate posts before posting yourself.[/b] [*]7. Remember have fun and help make this an enjoyable Roleplay![/list] [b]Current Co-GMs[/b] Expolar Zarkun [hider=settlements] [center][b]Magnolia Town[/b][/center] Magnolia Town is found in the southeastern area of Fiore. Western in style, the city holds a population of 60,000 and has been marked prosperous in magic since ancient times [i]East Forest[/i] The forest is located east of Magnolia Town. Plenty of wildlife inhabit the forest and small cabins can be found throughout the area [i]Southgate Park[/i] A quiet and tranquil park that has a walking trail, and a playground for kids. [center][b]Hargeon Town[/b][/center] Described as one of Fiore's most beautiful old town, Hargeon Town is located just south of Magnolia Town. Due to it's position near the ocean, the citizens have taken advantage of the robust fishing area rather than practice of magic. Thus mages are found scare in the region. [i]Pier[/i] This is where most of the fishing is done, as fisherman stand on the edge of the piers and cast their rods. Somewhere at the end of the pier is an aquarium that contains most of the wildlife that live in the ocean. There is a dock here connected to the pier. [i]Beach[/i] Not one of the pretties beaches you've seen but during the right season, you'll find kids and adults out and about enjoying the nice sand warm sun. [center][b]Shirotsume Town[/b][/center] Shirotsume Town is home to many mansions and buildings alike. Located south of a mountainous turf, citizens of wealth and riches thrive in the town. It is said that the wealthiest family has control over the entire town, and has been subjected to feudalism in the past. [i]Shopping Mall[/i] More like a clothing center, here you'll be able to find any kind of accessories or clothing you need. From shirts, jackets, to handbags and wallets. Whatever you need I'm sure they'll have it for you, at an expensive price that is. [i]Gallery[/i] Shirotsume Gallery is a place to see Earthland's greatest artworks. Unfortunately it is also a hotspot for larceny and theft. [center][b]Onibus Town[/b][/center] Onibus is a town that is best known for its theater. Plays and musicals alike are held daily, making it a perfect tourist spot for travelers. Apparently, the local bar also works as a bounty board for those wanting to take up or turn in bounties. [i]Theater[/i] All kinds of entertainment ranging from musicals and plays can be seen here. A wonderful place for those men to take their women on dates and what not. If you ever want to become an actor just ask the owner of theater for assistance. [i]Bang Bang Bar[/i] The outside has the appearance of your average everyday drinking bar, but the inside contains valuable information on powerful mages, those of whom have bounties placed upon their head. Just talk to the bartender and remember to use the secret password. [center][b]Oak Town[/b][/center] Founded on a large hill, surrounded forestry and mountainous terrain. A river flows by close to the town, and is used to catch fish of different species. An mysterious abandoned castle can be seen at the top of the hill. [i]Crystal Lake[/i] This lake and its waterways are iconic for the region. Tourist come to Oak Town year round just to see these waters. How they remain crystal clear is unknown, but it's believed a mage cleans it from somewhere up stream. [i]Abandoned Castle[/i] For those brave enough to wander through the castle, secrets have been spreading that there is treasure trove of riches inside. But no one ever goes in because of the stories surrounding the ghost of the previous owner who still haunts the castle. Enter at your own risk. [center][b]Crocus[/b][/center] Capital to the country of Fiore, it is widely known as the Flower Blooming Capital. Possibly the largest city in the country, this is where the king lives. The reason for it's name is due to the flowers garnering the streets and gardens all around. Rune Knights reside here. [center][b]Acalypha Town[/b][/center] Casino's, fine dining, magic shows, you can find all sorts of entertainment in this town. Acting sort of like a Las Vegas, it is also home to many exotic shops where you can buy foreign items and rare equipment. Holds true to it's nickname of "the city that never sleeps". [center][b]Clover Town[/b][/center] There isn't much to say about the town other than it famous magical dojo. Although due the rise of guilds, the dojo has been out of business for years. But the owner is welcome to help those who come to train their magic. [center][b]Oshibana Town[/b][/center] Oshibana is a quiet and friendly town, with nothing out of the ordinary within its walls. The main feature appears to be the railway station positioned at the central point. Home to families that a strong affinity to construction and industry. [center][b]Freesia Town[/b][/center] Religious in nature, Freesia Town houses small residential structures. Most notably the "larger than life" church located in the center has a strong influence on the citizens. The town doesn't take kind to strangers especially those who defy their religion. [center][b]Web Valley[/b][/center] Web Valley is similar to that of a large canyon, with thousands of fissures in the ground caused by an earthquake from centuries ago. One false move and you could easily fall your own death. Strange animals are said to inhabit the canyon. [center][b]Akane Resort[/b][/center] Akane Resort is the most popular tourist spot in Fiore. There is a giant amusement park and a five-star hotel next door. Has its own huge sandy beach adjacent to the perfectly blue and clear sea. In the basement is located a casino with a numerous different games to play. [center][b]Mt. Hakobe[/b][/center] Mount Hakobe is the largest mountain on the eastern part of Fiore. Hakobe is the very definition of an unending and vicious winter as even in the high summer here heavy snowstorms and almost no life can be found on Mt. Hakobe although humans have for ages considered the mountain as the ultimate challenge of man against nature [center][b]Galuna Island[/b][/center] Far east of Hargeon Town lies the "The Demonic Isle" Galuna Island. Strange rumors explain that at night ghost roam the island in search of human flesh. But besides that, the island is uninhabited and has a mostly forestry and mountainous territory.[/hider] [b]Current Guilds:[/b] [h3][color=fff200][b]Light Guilds[/b][/color][/h3] [hider=Phoenix Wing] [url=http://postimg.org/image/idal0hztn/][img]http://s9.postimg.org/idal0hztn/Pheonix_Wing_Emblem_50.jpg[/img][/url] [i]Guild Roster:[/i] Master Jamie (Co-Master) Jarvis (Co-Master) [u]S class Wizards[/u] Penny Hoff Damian Gerald Mayt Marris [u]A Class WIzards[/u] Adamine Valhalla Bullet Isabella Pinelli Samir Saron Marlene Evangeline Anya Sandrow Huan Fen -Sasha "Ice Princess" Shin Trinity Stratos James Hunt -Karn Arikalia Maddox Colburn (Inactive) Angelo " Ortega Mithera Lazarus Rex Joshua Tamashii Felix Lancaster (Inacrive) Minerva Fairchild (Inactive) Fleo Plector Nolan Waltz Roseletta Yashia Lucas Ryder [u]B Class Wizards[/u] Kassimir(inactive) Jacye Braddock (Inactive) Sayuri Takash (Currently? Who knows) Amelia Zeroth-Rutger Artz Zenoram and Zero Azuron Amaya Van Isis Zacary Yoxall (inactive) [u]C Class Wizards[/u] Ariel Gratus [u]Other[/u] Elyse (Child) San (Child)[/hider] [hider=Dragon Fang] [img]http://th00.deviantart.net/fs71/300W/f/2013/356/c/1/the_legend_of_the_golden_dragon___fairy_tail__by_solstice_arctic_luna-d6yrudl.jpg[/img] Dragon's Fang is a guild formed five years after Phoenix Wing, recruiting members as quickly as they could to begin building up a reputation. However, each member was carefully screened for anything in their past that could bring the Magic Council down on them. Two years after their founding, they were among the few guilds that that people of Fiore didn't fear, nor were their members asked to get their jobs done quickly as often, the fear of magic beginning to dissipate. They currently have two S class wizards who also form one of the most powerful teams in Fiore. Guild Motto: Neque sacrificium, neque victoria. Meaning "No sacrifice, no victory." [i]Guild Roster:[/i] Jack Goran (Master) [u]S-Class Wizards:[/u] Ammy Silver Jake Ronan [u]A class Wizards[/u] [b]B class Wizards[/b] [u]C Class Wizards[/u] [u]Other[/u] Member Count: 50[/hider] [hider=Frenzy Plant] [img]https://lh3.googleusercontent.com/5duVekrMocdS_cdfzB_zy6dy6QIZ7d1xZNbJqN79234=w216-h207-p-no[/img] Orientation Overall, Frenzy Plant best fits the description of Lawful Neutral. The guild doesn't go out of its way to perform acts of heroism, but it has standards of workmanship that keep it far beyond Dark Guild territory. It takes jobs that provide benefits, whether material or social, to Frenzy Plant and its members. Frenzy Plant is sometimes known as a mercenary guild, despite its standards. Though it has not yet happened, should a catastrophic event unite the forces of light against evil, Frenzy Plant will show up to add their strength. The members of Frenzy Plant are a a close-knit bunch, with largely comradely bonds rather than familial bonds, earned through shared experiences and victories. That does not mean, however, that more friendly bonds haven't developed, in one way or another. As a whole, the guild itself is very combat-oriented , built like a miniature army rather than a typical employer. Fighting skill is of paramount importance, and new members are only admitted after certain trials. Tactician Sanders prides himself on the fact that however quirky his soldiers, each and every one is a capable fighter when it comes down to it. To enter, a candidate whose character has been approved must defeat or tie one of the C-rank wizards. By defeating (but not tying) one of a higher rank, that rank can be gained. The challenged individual gets to pick where and how the challenge is conducted, and it isn't always strictly combat, though combat is almost always involved one way or another. Frenzy Plant's lifestyle is conducive to neither children nor in-guild families. In fact, to enter, a candidate must be over twelve years of age. Ragged Brother hood (Currently inactive, and has been for a while [i]Guild Roster:[/i] Cormorant Sanders (Master) [u]S Class[/u] Indio Afina Zander Louvier Ludo [u]A Class[/u] Sengoku Enma Thor Xyster Demetri Argentum Owen Whatley Jane Putcher Hyun Sasithom [u]B Class[/u] Ike Riven Gabrial [u]C Class[/u] Magni (Inactive)[/hider] [hider=Rider's Blade] [img]http://www.hubert-herald.nl/BhaPunjab_bestanden/image014.jpg[/img] Orientation: Good Guild Leader: Fraquar Alinstar Guilder Motto: Redemption can be found for anyone. With proper training and instruction, you can accomplish anything. Member count: 6 Fraquar Alinstar: S-Class: Earth Devil Slayer Lucus Griffonbane: A-Class: Wind Magic Pyrrha Arvanitas: A-Class: Fire Magic: Flames of Emotion Siegurd Hiliem: A-Class: Elfiem, the Transforming Blade Delsin Jones: B-Class: Guns Magic Krystal Rhodes: A-Rank: Diamond-Make Magic[/hider] [hider=Pirate Lord (inactive, currently controlled by Caits, and will be inactive from the end of the magic games] [img]http://fc09.deviantart.net/fs4/i/2004/231/c/f/jolly_roger.jpg[/img] Orientation (Good, dark): Neither Guild Leader: Captain Salem Monroe Guilder Motto: Through Storm and Fire we forge our path. Get between us and treasure, you'll face our wrath. A life of freedom we wish to see, as we hunt down the demons who cursed us three. Joining us is no wrong choice. We stick together, we share one voice. No enemy to great, no wall to high. We of Pirate Lord crush all obstacles as we take to the sky. Member count: NPC Crew- 30, PC- 3 Background & History: Pirate Lord was founded by Salem Monroe, Belial Grimmond, and Sara Gallin. The three of them set loose a pair of greater demons that cursed them all. For Sara the curse was the worst it seemed. She was bound to the ship with no form, in other words she became the ship. Her magic, Archive, still functions and it is how she communicates to Salem, Bel, and the rest of the crew when needed. She keeps herself afloat or flying by augmenting the magic power that Salem and Bel feed the ship’s magic core. The augmenting that Sara does creates an energy field around the ship for defense and is part one of how she keeps the ship flying. Part two is Sara uses the air around the ship to push and move it as well keep it up in the air. Bel's magic power is is stored for some propulsion and the rest of it is stored for the magic canons fire power in case it is needed. Sara named her ship self The Devil’s Treasure. The three’s main objective is to hunt down the demon’s and put them back into their cursed chest or to destroy them once and for all. To best do that they hunt down magic treasure and artifacts to aid them, as well as pick up new members of the crew. Some years down the road they became a guild of sorts as more and more people grew to know them they took on more dangerous jobs and even other guilds. This led them around the world chasing their demons along the way, but never catching them just clues that they left behind. [/hider] [color=0054a6][h3][b]Dark Guilds[/b][/h3][/color] [b]Golden Laws[/b] Orientation: dark Blood Evil Guild Leader: Andrew Ryder Guild Motto: "To serve the one true god, Andrew" Member count: 5 [hider=Iron Enigma] Guild Leader: After unfortunate recent events, Melina's Father, Gregory Vale, now runs the guild. He is adept in enough kinds of magic he always seems to have another trick up his sleeve. Guild Orientation: Chaotic Evil, willing to do about any unsavory activity to forward their goals and make money, preferably from the shadows. Guild Motto: "Guard your family's name well, and strike with the shadows." Member Count: 29 (30 on Official Roster) Top Members: Delilah Vale, Mark Zerrit, Grant Vale, Serma Cathris. Fun Fact: Mayt's Edolas Counterpart was in the Edolas counterpart of this guild before joining Phoenix Wing's Edolas counterpart.[/hider] [hider=Shadow Heart] Mark:[img]http://tenandahalf.net/portfolio/imgs/marks_02.png [/img] Orientation (Good, dark): Dark Guild Leader: Georgie Jamster Guilder Motto: "Everyone has shadows in their hearts, just some more than others. Ours you ask? We just have fun, and if our hearts are taken by shadows because of it so be it." Member count: Unknown (In short lazy XD) Guild History: Founded 30 years ago by Georgie Jamster purely for fun. Shadow Heart is one of the most infamous dark guilds running around and is known for its ruthlessness, bloodlust and crazy individual wizards who range from an youthful murderous girl, to even a serial killer pacifist. To join the guild you must treasure fun above all and be willing to do whatever it takes to have fun, as long as it doesn't impede on the other guild members fun, and this 'fun' can range from playing card games to murdering a while village. Whatever floats your boat.[/hider] [b][u]Request Board[/u][/b] [url=https://docs.google.com/document/d/1vV7YfnVZHGbaAxu43bA2LGFoRe3KpIkk7azKTkurSjM/edit]Job Board[/url] [b][u]Related Matters[/u][/b] [u][b]Summary[/b][/u] [url=https://docs.google.com/document/d/1pjYwUyuKNVdtTFdGcLI5Regfcdf4yGdArQD8TNBi-Wo/edit#heading=h.wqjt1ny3uubk]Summary[/url]