And the other two: I am not sure if I got the statts right because I didn't save the changes in statts in my word documents. So if there is something wrong or missing please tell me.. [hider=Arthur Daniels] [b]Name:[/b] Arthur Daniels [i]Nickname:[/i] The Play Writer [b]Gender:[/b] Male [b]True Age:[/b] 19 [i]Appearance Age:[/i] 19 [b]Race:[/b] Fullbringer [b]Rank:[/b] Novice Medium [b]Affiliation:[/b] Human World [b]History:[/b] When Arthur was not yet born his parents decided to emigrate to Japan. More specifically they decided to move to Karakura Town. His father had gotten a job as Professor at the university and took his family along. Because of low funding they came to live in a big apartment complex. Luckily the Daniels family found themselves a very nice neighbor next door and the days were great. A few months later Arthur’s mother was pregnant. The family saw this as a good luck sign. The job as professor didn’t pay much, but the family was happy. Several months before Arthur’s birth his mother got attacked by a Hollow. Ever since then she wasn’t the same anymore. Suddenly she spoke about seeing ghosts in the house and on the streets. She got nervous fits and was afraid to go out. Arthur’s father went to her to many doctor’s, but none could bring his mother of the idea that ghosts were real. Still she was a very kind person and she would spend her days home, curled into a corner singing songs to her unborn baby and telling him stories. Her health however dwindled and worsened even more when she gave birth to Arthur a month too early. She never left the hospital again for she died soon after the birth. Arthur therefore grew up with only his dad and the friendly neighbor next door, who became one of his best friends. If he ever noticed that the man didn’t seem to change much over the years he never said anything about it. Arthur was a kind kid, but he was also a weak child. In his early years he was often ill. He talked to things that his father couldn’t see, a sign that he could see ghosts. When he grew up he stopped talking about it and his dad figured it was just something of his childhood. This was however not the case as seeing ghosts was not something that went away overnight. Arthur always had a big imagination. He would dress up and perform plays for his father and his neighbor (even if they didn’t want to listen). At school he was in the local acting club and after that proceeded with a study in screenplay writing. As of late his Fullbringer abilities have been activated, probably due the extreme amount of Hollow’s in Karakura Town. [b]Personality: [/b] Arthur is a true gentleman, or rather that is what he wants to be. It doesn’t often work out like that though. He is a very kind person, but also rather clumsy and not that overly good with people all the time. Still he tries his best every day, always, with an uplifting attitude. He has a love for classic plays, going to the theater and writing. He really wants to see the best in everyone, but still jumps quite often to his own conclusions. Arthur doesn’t have that many true friends, but he is generally liked by the people he meets. His openness and willingness to accept everybody helps to support this. [b]Appearance:[/b] [img=http://fc05.deviantart.net/fs71/f/2010/346/7/5/invincible_british_gentleman_by_vrammu-d34prqf.png] [b]Fighting Style:[/b].Arthur is actually not always that confident of himself during a fight and tries to hide this by striking poses and talk as in the fights in the plays of old where characters would. When forced to fight Arthur will try as much to stand his ground and will always tried to defend his friends and home as much as possible. [b]Current Combat Stats[/b] – 175 Fullbring Affinity - 45 Brawling - 30 Bringer Light - 40 Soul Manipulation - 30 Stamina - 30 [b]Fullbring:[/b] [i]Fullbring Name:[/i] Story Creator [i]Primary Item:[/i] Pencil and Notebook [i]Appearance:[/i] A rather ordinary black leather bound notebook. The paper is lined. The pencil is black as well. [b]Abilities:[/b] Story Creator’s abilities is a clad type fullbring and its power is grounded in Arthur’s imaginations. It is still in its weakened form because Arthur hasn’t fully awakened it yet. What it does is that it gives transforms Arthur in the character he wishes to be. For example if Arthur wants to fight as a pirate he will write the word pirate into his notebook and the fullbring will transform him into a pirate. Arthur will then receive basic knowledge of how to fight as a pirate along with it. For now Arthur can only turn into standard archetypes. (So no he can’t copy individual people) The pencil will become his weapon, the notebook in his shield if he has one. To deactivate Arthur simply has to turn the image of himself that he has in his head back to his normal self. The pencil will obey his mind. When fully awakened the Fullbring will give Arthur the power not only to take on the form of a certain character, but will also grant him the power to set a certain stage. To keep the same example of a pirate. With a fully awakened Fullbring Arthur will transform into a pirate and will also give his opponent the sensation that they are on for example a pirate ship. The opponent will experience all the sensations that one has on a ship, so swaying, waves that smash over the deck, wind blowing etc. [i]Secondary Item:[/i] N/A[/hider] [hider=Sakei Eris] [b]Name:[/b] Sakei Eris [i]Nickname:[/i] N/A [b]Gender:[/b] Female [b]True Age:[/b] 1269 [i]Appearance Age:[/i] 15 [b]Race:[/b] Vizard [b]Rank:[/b] Lieutenant [b]Division:[/b] Ex 12th Division [b]History:[/b] Eris was born in 742 in Japan in one of the then royal families. Of course since there were so many around this was not really that much of an accomplishment, nor did it mean that you were very much loved by people around you. It was the time of turmoil in the country as the capital was about to be moved away from the city in which Eris grew up. With the sudden lost of the capital to play on their status the Sakei family immediately arranged a marriage for their youngest daughter. Her other two brothers had been successfully strengthened the bonds between her family and others and at the age of the Eris was already promised to follow their footsteps. Not until she was fourteen though. During her early years in the house Eris discovered two things. One: she could remember practical every character she had to learn within a second and had no problems with remembering information she picked up along the way. Two: information could be used to make people do what you want. It was so easy. Before the rest of the world Eris was a sweet little girl who worked hard to please her parents, but behind the scenes there was an evil lying dormant as only little girls that can have. Who cared about being nice anyway. Nobody hardly looked at her normally, but Eris made sure they did after a while. When reaching fourteen Eris was then finally married off to a member of the Takanomi family. Her “man” was fifteen summers older then she was. Now if this man had been clever he had realized the ability that Eris had. She could have been an excellent addition to his house of assassination. Of course – seeing as women were not more than trade ware those days – he did not see this which was a pity and in some way caused her dead. Eris was an energetic girl from fifteen then. She would not quietly sit in her room to wait until her husband would get back. No she explored. And was killed by an assassin when she wasn’t watching out properly . Eris didn’t look behind once when she left the world of the living. There were no hard feelings towards the assassin, no lost hopes. She just passed on setting her hopes on a new world. And this new world was great. Finding herself back in one of the poorer districts of the Rukongai Eris quickly worked herself up the ranks of food consumers. She was often hungry (thought not more than a normal person would be, but this is much if you consider that many people in the Rukongai were not) but instead of fetching food herself she managed to set up a network of people who did it for her. It was easy. Just a bit of poking her nose in other people’s business. Yes Eris was good in creating discord and getting people to do what she wanted. She joined the Shinigami Academy more out of necessity that out of free will, but when she did she was overjoyed with the possibilities that it brought. She graduated with top marks though her graduation is somewhat of a mystery as some say that Eris wasn’t that good at school. Eris never spoke a word about this. Eris was appointed to the Thirteenth Division. However this sweet and peaceful division was nothing for her and quickly she was transferred to another. Eris was transferred a total of five times before she ended up in the Twelfth Division. This was by the time that a new captain was appointed to this squad Eris was 869 when it happened. She had Captain Hirenka had been working late in the lab. Well it had been mostly Kagura who had been working, but that was besides the point. Something went wrong and until today Eris has no clear view of what went wrong, but something did and then next thing she knew was waking up in the world of the living. Eris can’t remember what happened in the Fourth Division’s barracks, nor leaving Seireitei as she was not conscious at the time. She owns Kagura her life as she most likely had been killed by the Shinigami if Kagura had left her there. 400 years in the living world has it been. 400 years of living with Kagura in Japan, her country of birth. As Kagura worked her way up as a somewhat famous singer Eris never got so ambitious. Looking like a girl of fifteen didn’t give that much possibilities for the working world. (She has begged Kagura many times to give her an older looking Gigai but without avail) But that was okay. There were lots of things to explore. [b]Personality: [/b] Eris is not a nice person though she may appear as a sweet little girl if she wants to. Don’t be fooled. It was a mask. Eris favorite thing in the world is a fight. It is not necessity to fight herself, watching others fight is just as amusing, maybe even more. reating strife, it is in her blood and she uses it every minute of her life. As a result of this Eris doesn’t have many friends, but she doesn’t really care. She likes it if there are people around her (friendly or not) but can perfectly reside on her own. The only person who gets some remote respect from her at times is Kagura Hirenka, her former captain who is in some sense responsible for her current state. Surely Kagura gets her fair share of verbal assaults from her, but never the less somewhere deep down in Eris’ mind there is respect for this woman. [b]Appearance:[/b] [img=http://www.deviantart.com/download/272777793/cr__anemic_red____by_bl4ck_cr0w-d4iekox.jpg] [b]Strengths:[/b].Eris’ greatest strength could also be called a weakness. Eris’ excels in nothing, but therefore never really lacks anything either. Eidetic memory, quick mind, sharp tongue. [b]Current Combat Stats[/b] – 225 Zanjutsu - 45 Hollow Tech - 45 Hoho - 45 Kido - 45 Reiatsu - 45 [b]Abilities:[/b] Abilities: **Shikai- Stats-11 zanjutsu, 7 Rietsu **Flashstep(1 Short)-Stats-Hoho-10 **Flashstep(1 long)-Stats-Hoho-20 **Continous Flashstep(Short)-Talent -Hoho-5/ Stats-Hoho-30, Rietsu-20 **Kido spells(1-20)- Stats- Kido- 3 **Kido spells(21-40)-Stats- Kido- 10 **Kido spells(41-60)-Stats- Kido- 15 **Kido spells(61-80)-Talent-Kido-6/ Stats- Kido- 20, Rietsu-10 **Kido spells(81-100)-Talent-Kido-7/ Stats- Kido- 25, Rietsu-25 **Skip Incation(1-20)-Stats-Kido-10 **Skip Incation(21-40)-Stats-Kido-15 **Skip Incation(41-60)-Talent-Kido-6/ Stats-25,Rietsu-10 **Skip Incation(61-80)-Talent-Kido-7/ Stats-40, Rietsu-15 **Paralyzing Rietsu- Reitsu-20+(Ability at 20, usable when 20 over opponents) **Reitsu Armor- Rietsu 30+(Ability at 40, usable at 40 over opponents) **Senka-Stats-Zanjutsu-20, Hoho-20 **Kido-giri- Zanjutsu 45, Kido- 45 [b]Zanpakuto:[b] [i]Zanpakuto Name:[/i] Shushukukin [i[Zanpakuto Spirit Personality:[/i] Shushukukin shares Eris’ love for creating strife. He is an reserved individual who likes to lie about and wait for the opportune moment. He is a gentlemen is some ways, but can be completely asocial when he wants to. He pretends not to give much about Eris, but somewhere he does. He would be nothing without her after all. Shushukukin gets extremely frustrated when Eris calls him Shu (which she almost always does) for it renders himself powerless and to a decreased state of mind [i]Zanpakuto Spirit Appearance:[/i] Shu: [img=http://fc04.deviantart.net/fs32/i/2008/188/a/7/Snake_by_Culpeo_Fox.jpg] Full form: [img=http://www.deviantart.com/download/227574194/snake_creature_by_vakidzashi-d3rhpde.png] [i]Sealed Zanpakuto:[/i] A regular katana. It’s only outstanding thing is the hilt which is wrapped in a poison green and golden wrap. The sheath is blood red. The sword is most of the time carried hidden in a red cloak on Eris’ back. [i]Basic Power:[/i] Constriction [b]Shikai[/b] [i]Name:[/i] Shushukukin (Constrictor) dubbed Shu (actor) by Eris most of the time only released fully when Eris calls her full name. [i]Release Command:[/i] Let's play Shu [i]Appearance:[/i] Shü is a basic looking scythe that reaches just a few inches over Eris. The blade is about one and a half meter. [b]Abilities:[/b] Shüshukukin has only one abilities besides from the regular things that a scythe can do. [i]Shüshuku (Constriction):[/i] Basicly the scythe is deformable and this is not only the blade as many of Eris’ opponents seem to think when she uses this ability for the first time. Everything about this scythe can practically extend (to very far) and slither around the enemy to cut or strangle it in its grip. [b]Hollow Personality:[/b] Eris’ hollow shares her love of fighting though perhaps in a sort of more direct and bloody way. It also quite loves (well more like a real interest in her so to speak) Eris herself though it will never openly admit this. [i]Mask:[/i] Something that remotely resembles an old roman helmet. Something along these lines without the wings and the top part: [img=http://www.deviantart.com/download/185856311/archangel_helmet_by_azmal-d32njnb.jpg] [i]Duration:[/i] Short period of time. [i]Control:[/i] Something that could be considered mastered. Eris’ control over her Hollow is somewhat strange. Instead of fighting it like most people do, holding it back, keep your sanity, Eris allows the hollow to take over completely. She simply sits back and watches the fight from the place where her hollow would normally reside. However at any given she can take the reins and take back the control.[/hider]