[img=http://www.blastingart.com/media/images/sharingImages/17784.jpg] [hider=Background]A long time ago, fiends started appearing out of no where on the planet Valdan. People started to fear death, so they started to hide in fear from them, hoping they wouldn't die. After years of hiding, a group of skilled individuals created a group just to destroy the monsters called Lotus Launch. The knights were successful were killing off most of the fiends, and even found the culprit who were summoning them. As the years gone by and fiends were slowly disappearing, one of the original Lotus's have come up on a way to help the knights become more focused on their task. They found a substance called Rinactar, or Rin for short, would help them. The only problem is, it would suppress any memories from loved ones and friends and making their eyes become blue like a crystal. "Rin" had worked, but after one of the warriors died, they would become a shadow like creatures, and destroy anyone in their way. They were called Divine, the opposite of what they were. How powerful they were depended on how much of "Rin" was injected into them. The one who was summoning the fiends is now controlling the Divine also. The only way for this to stop is to find the one doing this and stop them and anyone in their way.[/hider] [hider=Who are the Lotus Launch] The Lotus Launch is an organization that "Protects" The citizens of Valdan from fiends and divines. Lately, there have been reports about conspiracy with the Lotus about killing innocent people. There is a secret group inside the Lotus's that are going against them[/hider] [hider= appearance of Lotus's] Knights and mages in the divine look the same as anyone else, besides their eyes and memories. One way to not become one of these Divines was to somehow have "Rin" out of your system, or by getting your memories back somehow. Sometimes, the individuals who have "Rin" Inside them have fragments of their memories. Having fragments of your memories back will look like part of your eye's have shattered, like glass.They also have a tattoo on their back showing that they are from the Lotus Launch.[/hider] Job Systems [Hider=Physical Classes] [b]Warrior[/b] Warriors have a high aptitude for wielding swords in battle. Having focused all their training on physical combat, they are unable to use any magic. [b]Monk[/b] Monks are characterized by their affinity for fighting bare-handed. The few weapons they use consist of claws and knuckles that strap onto their hands. EX: Tifa Lockhart [b]Samurai[/b] Samurai are often depicted wearing traditional Japanese attire. Their weapon of choice is the katana, but are commonly able to equip shields and heavy armor as well. EX: Auron [b]Dragoon[/b] Dragoons are powerful physical attackers that wield various types of spears and lances. They wear special armor meant to invoke the imagery of dragons, including helmets shaped like a dragon's head, spikes, and wing and scale designs. Dragoons are sometimes more directly tied to dragons, such as owning them as pets or otherwise befriending them. EX: Kain Highwind [b]Ninja[/b] Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include ninja blades, katana, and throwing weapons. Physically they are strong and have high Speed, but their HP and Defense are low. Their special ability is Throw, which lets them throw weapons including shuriken and magical scrolls to do high damage, but in most cases, the item thrown is consumed. EX: Yuffie (Who is also a theif) [b]Dark Knight[/b] The Dark Knight is characterized by wearing tight, sometimes enclosed black armor and wielding a sword steeped in wicked powers. Their physical stats, with exception of Defense, are usually high, but their other stats depend on the game they appear in. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks. EX: Leon from FFII [b]Paladin[/b] The Paladin is a sacred knight, counterbalancing the Dark Knight. Paladins equip heavy swords and armor and can use special holy swords that have been imbued with sacred power. They can use basic White Magic spells, and can cover allies whose HP are low. EX: Snow Villiers [b]Hunter/Rangers[/b] Rangers are mostly known for their ability to equip various ranged weapons to attack, primarily bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Ranger can attack multiple times (generally, but not always, four times) in a single turn. They also have the ability Aim, which increases their damage and ensures a successful hit. In some games, Rangers can cast some basic White Magic. Because they wield bows, Rangers are adept at fighting flying and bird-type enemies, which take additional damage from arrows and have their high evasion nullified by the Ranger's high Accuracy. EX: Fran [b]Beserker[/b] The Berserker (バーサーカー Bāsākā?) is a pure physical class focusing on high strength to defeat their opponents. Typically, Berserkers, like the Vikings of Final Fantasy III, use axes and hammers, though some use their bare hands. EX: Vincent Valentine [b]Onion Knight[/b] The Onion Knights (オニオンナイト Onion Naito?) are warriors with distinctive, onion-like helmets [b]Freelancer[/b] In the technical sense, Freelancer is not an actual job class, it is simply a placeholder until the player acquires actual Jobs. Thus, only games that use a job system have Freelancers. The Freelancer is distinguished by basic and/or very general abilities, as its name would imply, and unlike other Jobs there is no "traditional" appearance for the Freelancer, the party members usually wearing their default clothing. Though they lack any specific skills or strengths, this serves as their only real weakness, as otherwise Freelancers are well-rounded in all areas of combat. Also more often than not, Freelancers can equip mostly every piece of equipment on their respective games, and also being capable of using abilities from other Jobs, which in essence makes them the most powerful "Job" in their game. Unfortunately this is usually seen very late. [b]Gunners[/b] Gunners specialize in hitting opponents from afar, usually disabling them. Another popular Gunner ability is shooting magic out of their guns, causing elemental damage. Also, Gunners have very high Accuracy, rarely missing their targets. The downside is that Gunners do not deal as much damage as other Jobs, since guns do not usually rely much on the Gunner's actual Attack stats. However, they deal as much damage in the back row as they do in the front. Gunners somewhat parallel the Rangers seen in earlier entries of the series. EX: Yuna (FFX-2)[/hider] [hider=Magical Classes] [b]Black Magic[/b] Black Mages wear outfits similar to classic wizards, consisting of blue robes and pointy hats, usually yellow or brown. Their faces are not visible in the shade of their hats, except for their eyes which shine brightly. A Black Mage's primary ability is to cast Black Magic, which usually consists of attack spells, but also contains some effect spells. EX: Vivi (FFIX) [b]White Mage[/b] The White Mage's equipment includes staves and maces (as well as hammers in the original Final Fantasy), but in later installments they more commonly use magical rods instead. Their armor, like most mages, is limited to lightweight vests and mage robes. Their physical stats are usually higher than those of a Black Mage, but are not as high as some other classes. Their magic stats, of course, are high, though they tend to be a bit lower than a Black Mage or a Summoner. The most prominent ability of a White Mage is to cast White Magic, which usually includes healing and support magic, but may also include Status Effect spells. In later installments, the White Mages have been given the ability Pray, in which the party's HP would be minimally restored for no cost. Their ability to heal, protect, and resurrect fallen members of the party make White Mages invaluable, as they are usually the only efficient way of healing. EX: Yuna (FFX) [b]Magus[/b] Magus are dressed similarly to Black Mages, being covered by black robes and wearing pointy hats with a yellow crescent moon on it, hiding their faces and showing only yellow eyes. Magus have more access and proficiency with higher-rank Black Magic than Black Mages. [b]Summoner[/b] Summoners use special magic that allows them to call forth summons. The summons go by various names in each game. Most games simply call them summons; however, they have also been called Summoned Monsters, Avatars, Espers, Guardian Forces, Eidolons, and Aeons. Summons usually cost more MP than the average spell, but are much more powerful. In some games, summoners also have the ability to cast either Black Magic or White Magic as well as to summon, thus making them more versatile.EX: Yuna [b]Time Mage[/b] Time Mages are classified by wearing traditional wizard's robes and pointy hats, usually with the shape of some type of heavenly body on it, such as a star or pentacle. Time Mages have low physical stats and high magic stats. They usually equip daggers, rods, hoods, and mage robes. Their specialty magic is called Time Magic, and usually consists of spells that increase or decrease speed, such as Slow and Haste, and those that manipulate the forces of gravity, such as Gravity and Meteor. [b]Scholar[/b] Like Red Mages, Scholars have access to both White and Black Magic, but with a far greater range of spells from which to choose -- and often automatic access to sensory magic. The trade-off is a lack of offensive ability; unlike Red Mages, Scholars may not wield swords or daggers, and instead go into battle armed with books or grimoires. [b]Green Mage[/b] Green Mage (緑魔道士, Midori Madōshi?) is a Job in Final Fantasy Tactics A2: Grimoire of the Rift, exclusive to the viera race. This Job protects all allies by using Green Magick. The spell set consists of bestowing positive status effects on allies and negative status ailments on foes. Green Mages wield hammers and maces, and are one of the most physically powerful mage classes in the game, second only to the Blue Mage.[/hider] [Hider=Mixed Classes] [b]Red Mage[/b] Red Mages typically cast both Black and White Magic and can also wield swords and equip armor that normal Black and White Mages cannot. They are, in essence, among the more versatile characters of the series. However, their versatility comes at a price: their stats are usually low, and they cannot cast higher level spells or use stronger equipment. They can learn many spells, but not the strongest, and equip some heavy armor, but not all of it. [b]Blue Mage[/b] Blue Mages, as their name implies, focus on Blue Magic, a special subset of Magic that allows them to use attacks otherwise exclusive to enemies. While an odd choice, Blue Mages often have a wide range of usefulness due to the varied spells they gain. Blue Mages usually learn Blue Magic by having enemies (or occasionally, another Blue Mage ally) use it on them, but some games have other methods to learn their magic. Blue Mages benefit greatly from the ability to Control monsters, reducing the chance involved in waiting for a monster to use their skill on the Blue Mage. Beyond this, Blue Mages vary in equipment and physical prowess. They are not as weak as other Mage classes in terms of attack or defense, and are usually capable fighters. Of course, their true strength is their magic. As with most of the other mage classes, Blue Mages usually wear clothes and cloaks which match their magic color (blue, in this case), sometimes with a mask. [b]Gambler[/b] As their names implies, Gamblers rely on chance and luck in battle. Their abilities consist of random effects that are extremely powerful when successful, but detrimental if unsuccessful. Gamblers use unorthodox weapons associated with gambling, like dice and playing cards. Their trademark ability is Slots, which allow them to pull slot wheels to initiate attacks based on the results. [b]Puppet Master[/b] Puppet Masters employ a toy puppet in combat. The puppet itself can have various skills, usually from other jobs, such as Paladin, Black Mage, White Mage and Ranger. Usually these skills are modified to fit with the Puppet Theme. Puppet Master was not a specific class in any games previous to Final Fantasy XI, although some abilities and characters do fit under the basic description of Puppet Master, for example Lulu from Final Fantasy X uses a puppet toy as a weapon, and to assist in her spell casting;[/hider] Im not really done with it ( I still have to do the towns and fiends that will be in the story) but if you have any questions, just ask me!