[quote=Stitches] ...You mean the part where they are trying to keep their existence a secret from the muggles, which were a majority of the world's population?I think magic would've been more liberal in Hogwarts if they didn't have the rule of 'no magic in the corridors', but there's plenty of spellcasting in the common rooms.Ravenclaw's mascot was a raven, not an Eagle. [/quote] Actually, Ravenclaw's mascot was an eagle in the books. It was only a raven in the movies. I don't think any of the mascots should be dragons or phoenixes while the others are flowers or salamanders, they just don't seem similar. And the reason they didn't perform impressive magic all the time, like making objects float indefinitely is because each spell needed concentration. Floating a baseball with Wingardium Leviosa would be the same as holding it with your own arm for hours. For a while it's no problem but after that it becomes exhausting. All in all, I think all the ideas are good so far. I played in an HP style game set in 1920 America that was awesome. EDIT: Also that's not to say wizards and witches couldn't perform crazy feats of magic. Fiendfyre (used in the Horcrux Cave and the Room of Requirement) is more likely than not able to kill its caster. Strong or dark magic is very hard to master. I don't know if it was mentioned, but I was thinking all the students could be in their seventh/final year, that way they're more skilled. Part of why the series might have seemed less magical could be that they were 11-15 through most of the books and movies and not very good at magic overall. I was hoping to work on a Defense Against the Dark Arts professor. I have a pretty good idea for a lesson on Voodoo.