[quote=Heyitsjiwon] Hmm, interesting, but can you expand on the system that you plan to use? [/quote] When OOC goes up, every player will pick several items from a list of Traits. There will be Combat Traits, Neighborhood Traits and Resource Traits. These Traits will positively/negatively impact things like Resource Gathering, Combat Stats, Weapon Acquisition, Morale and general dice rolls. The Traits are meant to limit our Gangs from overtaking the entire map in a few posts as well as to ensure a diverse combat culture and economy in the city. [quote=So Boerd] Main Character's/General's Name: Rumpelstilskin. Known to be the most trustworthy gang leader, he has never broken a deal, and with him, everything has a price.Neighborhood Name: PreussentownGang/Family Name: Der LandessturmSpecialized Units: Preussen Schutzen, elite marksmen who own the rooftops. Location Preference: Top left cornerNotable People: -Eisenhans. Second in command, he possesses two abilities. Principally, if anyone says aloud his name three times, he knows immediately where they are. If they do so deliberately because they need help, he knows what their situation is. His skin can turn into iron on command.Primary Import: Sausage casingsPrimary Export: Homemade firearms of high quality. (German Engineering) [/quote] I like it. Stay tuned for OOC. Btw, I have no issue with Eisenhans going into Iron-Mode, just know that this "perk" will be mostly aesthetic and Eisenhans WILL be bound to the limitations that iron has (i.e., melting temperature of ~1500 degrees C, which means 1 simple propane tank at ~2000 degrees Celcius will melt him into a puddle.)