[quote=DR_TRAPEZOID] Alright, I'm working on an app right now, for a couple of things, but as I have hit some roadblocks, I figure it'll probably take awhile. I figure before I put too much work into it, I would run an idea past you, see if I'm wasting my time on this.My main idea would be a security corporation, I kind of private organization to provide security to developing towns, cargo transports, etc. The corporation would have been founded by a group of military survivors, but later taken over by greedy big-Whigs, who turn the business into a corrupt corporation, squeezing pennies out from those foolish enough to turn to them.I would have a separate character, an individual. My idea is having her being one of the founding members, attempting to overthrow the corporation for it's corrupt beliefs. I've been playing around with this idea since I saw the Interest Check, but my main problem would it being too self centered. It would still be fairly easy for other individual characters to worm their way into this, but there appears to be a lack of that... Suggestions? Should I give that up? [/quote] I'm fine with this. You can play characters that are affiliated to the mercs, or who are connected to them in some way. The person trying to overthrow them falls under "being connected in some way". So yeah, you're fine. I'm only against people playing characters that aren't part of their group or associated with them in any way. Like if you took control of a politician in my nation. That would be a no-no. EDIT: Interacting with NPCs is fine too. But if they are NPCs associated with someone's nation/organization, you should probably ask first, depending on the interaction.