[B]FULLMETAL ALCHEMIST: FATE’S GATE[/B] [B]“Humans who dare to play God must pay a steep price for their arrogance.” [I]-Father[/I][/B] [B] Premise: [/B] Years have passed since the Elric Brothers triumphed over the menace known as Father, and stopped his dark plans. Since that time, the land of Amestris has seen a great age of peace, the treaty with Ishval holding strong. Xing Alkahestry has been popularized and advanced since its resurgence. Alchemy, having been both the savior of, and near destructor of humanity has left many divided on the art. Some revere the practice to near-religious levels, while others demonize and discriminate against the users. Yet, despite this division, Alchemy became quite commonplace throughout the land. There was such a huge influx of Alchemy users that special task forces were created to police usage of Alchemy, so as to prevent Human Transmutation. Yet, when the world seemed most at peace was when He appeared. A being that looked different to each person that observed Him. The man known only as Fate. He is the guiding force behind all Alchemy, and came to the realm to declare that humanity had tipped the balance of the universe. Fate proclaimed he had come to “purge the excess” from that scale, and restore balance. To that end, Fate turned Table City, once-proud hub of Amestris into a Philosopher’s Stone, and breaking it to pieces. Fate then branded all surviving Alchemists everywhere with a mark on their body. This mark not only shows that the person practices Alchemy, but also acts as a magnet. If too many people with the brand gather in one area, they will be turned into a Philosopher’s Stone and killed. People wandered for ages, scared and scattered to the winds, only to hear one day that a city in Ishval had been swallowed up into the earth. A city without Alchemy. That is when Fate made his second ultimatum. Humanity had used Alchemy too much, and by law of Equivalent Exchange, their world was now what would be taken away from them, bit by bit. That is, unless the Alchemists are killed, and balance is restored. Now, the people must choose whether to fight each other, or to defy Fate himself. [hider=CHARACTER SHEET] [B]Name: Age: Height: Weight: Appearance: [/B] What does he/she look like? Write it up or put up an image! [B]Race:[/B] Human? Homunculi? Something else? [B]Nationality: [/B]What country does he/she come from? [B] Personality:[/B] What’s he/she like? [B]Background:[/B] What was life like for your character before our story? [B]Profession:[/B] What does your character do? Are they part of the Alchemy Control Task Force? Are they part of The Circle? Are they a mechanic? Or something else entirely? [B]Art:[/B] Does he/she practice Alchemy? Alkahestry? Something else? [B]Specialty: [/B]Does your character make anything specific with their Art? Fire? Spears? Giant Rabbits? [B]Moves: [/B]List moves you want in a post separate from this. I will price them accordingly and you can add whatever you choose.[/hider] [hider=RULES] 1.This RP is point-based. You get points for each post you make. Your post does not have to be pages long, but higher quality equals more points earned. These points can then be spent for additional Moves for your Art and Specialty (both of which are free) 2.All characters must be approved by me before they can shop for Moves. 3.All characters must have an Art, and a Specialty approved by me. 4.All characters have an initial point bank of 100. You may spend those 100 points on Moves for your character, which I will price for you. The more complex or powerful the move, the higher the point cost. 5.You may play as a Homunculus in this game, but only after approval. Additionally, Homunculi require 50 points just for the Philosopher’s Stone that keeps them alive. The Philosopher's Stone will also count as that character's Art, Homunculi abilities the Specialty and Moves. 6.Souls bound to armor, hybrids or other creatures that live thanks to Alchemy must spend 25 points for their seal or the Alchemy that keeps them alive. The Blood Seal or Alchemy will count as the Art for that character.[/hider] So, does this sound cool to anyone? [url=http://www.roleplayerguild.com/topics/49607/posts/ooc]OOC[/url]