[quote=Jig]New B!tching: I know everybody has different ways of dealing things, but any kind of system to resolve a character conflict decided by anything other than good ideas for where the story goes gets my goat. Sure, it would be really interesting for your character if he were to be defeated by the monster, and have his confidence and maybe leg broken, but, nope, the dice say you kill it in one hit. I see RPing as storytelling and not as a traditional game. The objective, for me, is to be writing prose in a format that doesn't require the same energy that solo fiction requires. There is no 'winning', beyond the satisfaction in taking part in the game. The idea of trying to 'win' an RP baffles me. If that's what people wanna do, it's what they wanna do and it's fine, but, like, ew. Equally, I sometimes worry that, even if I genuinely believe that it would be good for the story for my character to win an engagement of some kind (say, to affirm alpha status in a group rather than have it be an informed attribute), I worry that people would think I'd be cheerleading for my own character's success, rather than the development of the story.[/quote] Jig you and me should be friends. :)