ALRIGHT. Finally got all of this sorted out, so we'll get to approving/answering. First and foremost, the profiles; @LaXynd: Very few issues here, mostly just a few balance things. After reviewing the capabilities of the other things we've approved, we'd prefer it if you could cut the total number of missiles the Serpent has from sixteen to eight. That's still two above the second highest number, so we feel that, given the other weapons he has access to, it's pretty fair. Secondly, since no currently approved suits (Bar an upcoming Flag, which is a dedicated flight unit) have flight, we'd prefer you change "limited atmospheric" to no atmospheric flight. We'd also like to clarify; Of that list of optional weapons, you mean that he has access to one of each, and he chooses which two he equips, correct? If that's the case, and the above changes are made, accepted. @Crimmy: As discussed, nix one of the beam sabers and you're fine. Remember the balance of player abilities. @Beam Weaponry: Beam weapons are split largely in two. Beam sabers are about as deadly as they're usually depicted; they won't tear through armor like tissue paper, and they'll certainly slow down once they hit, but they're going to cut fairly easily. Beams in projectile weapons are a little weaker; you're not likely to be one-shotting anyone. The average mid-range beam weapon will do some serious damage, and likely penetrate the armor a ways, but it's not going to punch straight through the whole machine. A beam sniper rifle will be a little tougher, but it's also harder to get off a decent shot after the first one. Again, not likely to be one hit killing. @Factions: We're working to keep this mostly vague so that players can make things up as they desire, but here's the general outline; when the world went to hell, people tended to either strike out on their own, or team up for survival. The Commonwealth states, as noted in Crimmy's profile, are one of the 'major' players still around. I say 'major' because every faction is so beaten to hell and back that you can't really call any of them potent anymore. Much of North America loosely banded together into what is temporarily referred to as the "North American League" (Only until we think of a better game), and China and some of the countries near it worked together as a major powerhouse to counter those. Now, those were, loosely, the three biggest players after the initial dust settled. Many places you would think to be major didn't get past that initial conflict very intact. Now, the Earth Sphere Federation did exist then, and does now; it didn't exist much in between. It's largely a UN-esque organization, and it's the 'unified' banner this city currently flies under. Now, we went through all of the profiles, and wherever we saw a faction mentioned, we did our best to incorporate it. If you have any problems or questions, feel free to ask. @Start Date: Now, the Interest Check has been up nearly a week. We have several profiles done, and a few more coming up soon. So Onarax and I, through tomorrow and maybe the next day, are going to get everything organized, all the information, and get the OOC up. Shortly after that we'll start the IC. That said, we're going to keep the game accepting for the near future. We don't feel that accepting a new player every now and again will be too much of an issue.