[b]Name[/b]: Kaya Lefèvre. [b]Age[/b]: Twenty-nine years old. [b]Ethnicity[/b]: Half-asian, half-caucasian. [b]Sex[/b]: Female. [b]Appearance[/b]: What does your character look like? [b]Homeland[/b]: BC, Canada. [b]History[/b]: [indent]Kaya was raised by two immigrants from China, her mother and uncle, who had come to Canada with her father so that she'd have a chance at a better life. (Mixed race individuals are poorly accepted in many countries around the world.) She was told her father had died long ago from an unknown disease, and since then, her uncle had taken his place, acting as a surrogate father. They were not particularly well-off, but neither were they poor, and Kaya was given the chance to succeed at a respectable school during her teens. Though she didn't make many friends for one reason or another, she made it through high school having made her mark with her physical prowess, surpassing all other students in gym. She even built up a reputation as a good fighter, and many of her colleagues would line up to have a chance to spar with her. She easily defeated them by dodging and knocking them over, but without harming them, making it a popular activity in the neighbourhood. When she graduated, instead of opting to go to university, she instead went straight into the workforce as a dishwasher, enjoying the simple labour. After a couple years, realising she would never be able to properly sustain herself this way, she joined the RCMP. She served well, though not advancing due to a lack of the correct leadership traits, and made enough money to help out her mother and uncle, so that they could look towards retirement in an out-of-the-way house closer to nature.[/indent] [b]Personality[/b]: . [b]Motivation[/b]: Helping others and saving the world. Fighting the good fight. [b]Native Pantheon[/b]: Greek. [b]Divine Parent[/b]: Hestia. --- [b]Mechanical Section[/b] --- [b]Heroic Role[/b]: Skirmisher. [b]Primary Attributes[/b]: Strength, Dexterity, Stamina. [b]Secondary Attributes[/b]: Appearance, Intelligence, Perception, Quickness. [b]Tertiary Attributes[/b]: Charisma, Manipulation. [b]Primary Purviews[/b]: Darkness. [b]Secondary Purviews[/b]: Fire, Frost. [b]Tertiary Purviews[/b]: Illusion, Guardian. [b]Pantheon Purview[/b]: Arete. [b]Primary Trainings[/b]: Battle, Endure, Investigate. [b]Secondary Trainings[/b]: Heal, Sniper, Drive-Wheeled, Drive-Personal, Art-Engineering. [b]Tertiary Trainings[/b]: Conversation, Politics, Research, Wilds, Drive-Mounted, Drive-Rotor, Art-Visual. [b]Untrained Trainings[/b]: Occult, Military, Larceny --- [b]Personal Section[/b] --- [b]Romance[/b]: Let it be so. [b]Play style[/b]: Make it clear, make it complex, let us do what we have to do. [b]Signature[/b]: Holmishire, ready to die.