During the Great Manifest period of the Old Republic, a starcruiser, the Starward Destiny, was lost in space due to a malfunctioning hyperdrive which propelled them far beyond their intended destination in the Expansion Region and into what is now known as Wild Space. There, with a crippled ship and little way to repair it, the crew of the Starward Destiny were forced to crash land on an unknown planet. They named the planet, temperate and with a wide range of climates, Gylif, or “peace” in the Old Corellian tongue, and began the struggle to start a new life. Unable to contact the Republic or any outside forces, the crew and passengers of the Starward Destiny began, over the next 17,000 years, to build a society and populate Gylif. Civilizations rose and fell, nations were built and torn apart, wars were fought and won and lost, and Gylifans forged a new society in isolation from the Republic. The societies of these nations were mostly based around aristocratic or monarchical governments, the richest and most powerful families ruling each nation. In approximately 3000 BBY, the Lyseli family, rulers of the largest nation on Gylif, began a centuries-long war, waged diplomatically, economically, and militarily, to take control over the entire planet. After nearly a millennium of warfare, they finally succeeded. Many of their victories, however, came with the concessions that the ruling families be allowed to maintain local control over their respective nations, and so a quasi-feudalistic government evolved on Gylif, with the Lyseli family as the worldwide rulers and other powerful families ruling the former nations as provinces of the Lyselis. Technology-wise, after several thousands of years of rebuilding their society from almost nothing, the Gylifans were able to build starships, although during that time, their forced isolation became an isolation of choice. Reluctant, and indeed unwilling to travel far from their own star system, the Gylifans maintained their isolation for thousands of years until 7 ABY, when scout ships from the fledgling New Republic stumbled upon Gylif. Engaged by the Gylifan ships out of fear, the New Republic ships were caught in a brief skirmish with the Gylifans before the misunderstanding was worked out and hostilities ended. The New Republic scouts were startled to discover, however, that although technologically inferior to their own ships, the Gylifan ships possessed such strong armor that after their shields went down, little damage had been done. The armor was made using an alloy of metals never before seen in the galaxy, and found only in Gylif’s crust. This intrigued the Republic, as such armor would improve the survivability of any ships the Republic could make with it, and so an envoy was sent to Gylif. Such a discovery could not remain secret, however, and through various spies and informants, the Empire was also made aware of Gylif and its precious alloy. As eager as the New Republic to get their hands on the metal and the potential armor to be made from it, the Empire also sent an envoy to the system to deal with the Gylifans and attempt to bring them into the Imperial fold. And so, diplomatic and military officials from both the New Republic and the Empire are arriving at Gylif, eager to convince the Gylifans to join their respective governments and gain access to the metals within Gylif’s crust. Complicating matters, however, is the murky political landscape of Gylif. The feudal nature of its society means that the Lyselis do not have true absolute control over the planet, and with the arrival of two opposing forces, the stage is set for either the Lyselis to cement their power over Gylif, or for the other families to attempt to climb to the top and gain control of the planet themselves, with the help of the Republic or Empire. ------- This roleplay will combine two of my favorite things: Star Wars, and Game of Thrones. There will be plot twists, backstabbings, and maneuverings, and though I will be running the Lyselis, their main purpose is to be the centerpoint for the actions of the other Houses, played by you. House Lyseli will be the GM's tool to help drive the story, in whatever directions you desire. This will be on the higher end of casual, so please only commit if you will put time and effort into your houses and characters. Hope to see interest.