GEOGRAPHY: ---------------------------- [hider= The Map] [img= http://i738.photobucket.com/albums/xx30/freeshooter92/RUNEMKII_zpsef63bd1a.png] Light blue is water, Bright green dots are settlements, large yellow circles are capitals, Grey areas are mountain ranges, the upside-down V shapes denote notable peaks, and all other colors are just for aesthetics. The map is not 100% accurate, it's just a rough guide. Numbers on the map correspond to this list: 1. Meteor Falls 2. Zephyr 3. Bronte 4. Sonor 5. Mason Rock 6. Saadia 7. Blood Forest 8. Moor Watch 9. The Corrosion 10. Wilson 11. Ferrok 12. West Muala 13. Mt. Muala 14. East Muala 15. Loa Isle 16. Tolu Isle 17. Mt. Hellsfont 18. Deepwoods 19. Terran Passage 20. Garn 21. Ro'que 22. Fool's Redoubt (Commonly referred to as 'Fort Dumbass,' though that is not the official term) 23. Syllanna 24. Sylva 25. Lyndre 26. Ralia 27. Myz 28. Routh 29. Polaris 30. Alexandria 31. Luala Island 32. Lo'khe Island 33. Myst 34. Garkon Island 35. Lonely cliffs 36. Solus 37. Lysander 38. Ryxia 39. Aura 40. Solaris 41. Frostbite 42. Syn 43. Slate 44. Sanguinus 45. The Obsidian Bastion 46. Aemthyst Town 47. Jazz 48. Rhapsody 49. Mt. Gryx 50. Cal 51. Syl Rock [/hider] [Hider= The Nations of RUNE] IGNIS: IGNIS is easily the most inhospitable of the six continents, for a variety of reasons. For one thing the landscape itself seems to have gone mad. Plains of jagged, rusted metal, Volcanoes lake of acid, Deserts of rust instead of sand, and worse. Only the very stongest survive the horrors of IGNIS, and here, they thrive. For you see, IGNIS only allows the mightiest warror in the land to rule, because what right does a man hve to command those stronger than him? Every five years, a tournament is held in the coliseum in the capital. This battle takes place between at least a hundred volunteers, and only one man will survive, the new Warlord. For you see, all battles are to the death. Nothing forces the previous Warlord to join the battle, though he can. Those warlords that do decline participating are often respected, for it is wise to know when you are no longer fit to rule. Many former Warlords have served as advisors to the new Warlords in the past, serving to guidethem so the things like the Vulpine Genocide are not repeated. The previous Warlord died recently, and with the tournament approaching that void will likely be filled soon. AQUA: In stark contrast to their Ignan neighbors, the Aquans live in a very habitable, some would say pleasant locale. For the most part, Aquan land consists of an enormous amount of tropical islands, with some underwater cities even. However, it is not without danger. Terrible things lurk in the depths, and more than a few islands are infested with cannibals. To the south, there are larger, colder landmasses. The two islands of Lapis and Lazuli are the largest islands, and mostly consist of snowy, though habitable, wastelands. The extreme south is almost completely unliveable however. AQUA's government is Semi-democractic, run by ten tribes. Each individual tribe chooses a representative, and one is elected as their president, elected by the other representatives. Voting for themselves is forbidden, as to prevent a complete stalemate in voting. The Sapphire tribe is in current leadership of the council. TERRA: . TERRA is by far the largest continent, and the most geographically (and racially) diverse. If it's not a glacier it can likely be found on TERRA. However, notable features include RUNE's largest Desert, mountain range, and forest. Peculiarly, under the western half of the continent there is an enormous tunnel running all the way through the continent, large enough to allow trade ships to pass through. As for government, an ordered Empire is employed, with succession based on lineage. However each would-be heir must prove themselves worthy in a trial determined by the people. If the family in power cannot produce a worthy successor, the people elect a leader from one of the other families, and succession proceeds normally. The general time period in which a family has control is referred to as a dynasty. Currently, the Jade family is in power. Notably, TERRA has an Empress at present, which by sheer virtue of chance has not happened in at least two centuries. She is also quite young, a mere sixteen years-old, and her leadership capabilities are often called into question because of this. VENTUS: While TERRA's lands may feel mundane and IGNIS may seem overly antagonistic, VENTUS is a happy medium. Ridiculous, but not necessarily mean-spirited. No less deadly though. In VENTUS, most of the landscape is rock and iron, however in some areas there is some truly warped gravity, resulting in floating platforms of stone and metal. There are at least three the size of small countries, these just sort of hover in more or less the smae spot, and countless numbers of smaller ones that just sort of roam. Though citizens of another continent havenothing to worry as floating islands that escape Ventus fall into the sea. Other than that, there are huge fields of windswept stone spires, tall and thin, as well as flat fields of iron sand, that are often plagued by windstorms and magnetic maelstroms. Still, it's not all bad as VENTUS is among the most technologically advanced of the civilizations. As for government, the traditional Royal families evolved into Various Merchant Houses over the course of VENTUS' history. Currently, the Topaz family is the dominant profiteer. UMBRA: UMBRA, the land of darkness. A fitting name, as for whatever reason the sun never shines all that brightly here. In fact, during the day the light level can be compared to sunset or sunrise. As such, UMBRA is quite cold. In addition, the sky seems to be a sort of reddish purple during the day. However, there is nowhere in the world with a more spectacularly clear view of the night sky. There is enormous detail in the starry sky, and the beautiful nights are an oft-cited tourist magnet. As for lands, while no IGNIS it has its dangers. Most of the land is rolling hills with but one mountain. There is a very tall cliff at the northern-most tip of the continent, and quite a few bogs and marshes. However, beware. to the northwest is a hellish nightmare forest, with trees of flesh and bone, with a hunger for things constructed of similar materials. As for government, UMBRA is odd. UMBRA is an Oligarchy, that is an elite few rule over the land (so, a royal family). The odd part is that the exact nature of the law or government is completely up to whatever family is in charge, until they are inevitably overthrown somehow. However, the leader, by tradition, is always referred to as Czar. This way, Rule often bounces between benevolent and tyrrannical. The current house in power is the Onyx house, which is the former. NOVA: NOVA, the land of light, also fitting. Nowhere does the sun shine brighter, the snow fall purer. Out of all the Continents, NOVA is said to be the most beautiful. Rolling snowy hills, gentle tundra, shining ice fields, and a truly breathtaking 'forest' that seems to be made entirely of crystalline structures. While there are dangers in the wilderness, they are said to be much more benign than other lands. And when compared to places like Ignis you better damn-well believe them. Novan citizens are fiercely loyal, zealous even, and extremely pious. NOVA is the only continent where demons and devils are unwelcome, for instance. While harsh on lawbreakers it is not an orwellian nightmare by any means. They was a dark time, however... NOVA is ruled by three governing bodies, each with checks and balances against eachother, to make sure the past stays in the past. There is the Archmage, who is simply the best mage in the land, often aged and wise. Then there is the Archsaint, appointed by the remainder of the royal families. He (or she) is mostly a figure-head, but is often the spiritual core of the nation, and does carry weight in decision-making. And finally the Council, which consists of 100 various seats, each member is elected by the public. The current Archsaint is a man of the Silver family, and the current Archmage is a Siren women by the name of Rue-a. Any rumors that the two are romantically involved are unfounded and to be ignored. [/Hider]