[quote=Grey] Why not just have a rule that you can get killed if you don't have an 'out' to a situation? Like a Command Seal to pull you out/boost you up, or an allied team close by, etc. [/quote] Hm... so its more like an "I am out of ideas and thus concede..." I think it would work, but I'd be a pain if someone kept pulling trump card after trump card out of their ass. Also it would be important that fight scenes be closely monitored. After all there are some things even a Servant can not escape from. That said it would invoke a great amount of strategy and imagination [quote=Raineh Daze] A randomised system is bad (as is making everyone play BOTH their characters), because it means you're basically rolling a die and saying "okay, regardless of logic, you're essentially being removed from the RP". Making someone play Servant AND Master assures that most of the time they're out of the RP entirely if they lose. [/quote] Yes a very valid point. Even if Masters and servants can form contracts with other masters/servants. With that said, I say we discuss which Servant our master would be and which servant you would be playing I personally don't care about the master, but I do know I'd like to play Berserker as the a Servant [quote=Caelum] Am I too late for the party? [/quote] No. If I count you and everyone else who has shown full interest that would make seven, so you are right on time.