Reserved The Korwrath Confederacy Political Status: The Korwrath Confederacy was once known as the unified Kore Dominion which was ruled by a Military Council that believed that military expansion was the only way to survive in the universe. For several centuries the Military Council let the people of Kore across countless systems while systematically claiming the plants in those systems for themselves and completely wiping out the civilizations that once inhabited the planets. (See history for what happens next) After the Great Fall, the Korwrath people have broken up into large capital fleets which are all city-states of their own as each fleet rules themselves with only a few scattered colonizes that also rules themselves or serve a specific Capital Planetary fleet. This does not mean however that the fleets do not communicate with each other as well as form trade agreements and share information on the current events between the fleets. At this point in their history there is no central form of government with each fleet being rules by the Admirals of the capital ships. Current Political Leader: Grand Admirals of the Capital planetary fleets Form of Government: City-States Total Population: 2 Billion per capital ship Employed Population (includes military): 1.6 Billion Military Population (soldiers, militia, rebel forces): 500 Million Brief Biography of your Political Leader: The Grand Admirals of the Korwrath Confederacy are chosen for their long military service that has risen through the ranks and proven themselves to be born natural leaders who have the mental fortitude to lead an entire nation. Each Capital Planetary fleet consists of three capital ships, each with their own Grand Admiral who all work together instead of just commanding their own ship. Notable Figures and their Background Information (brief): Main Species Information: The Korwrath are a humanoid race that look very similar to humans but the only difference is that they have four eyes on their face instead of just two which makes their heads slightly bigger than the average human head. A Korwrath male can grow to be from 6’5” up to 7’2”, this is contrasted to the females who range in height from 5’6” to 6’9”. The skin color of the Korwrath ranges from a golden tan color to a deep red color with the variations of the skin color caused by which capital fleet you grew up on or weather you are from a colonized planet. Other than these specific feature changed they look shocking similar to humans even their lifespans are similar with them normally living to be around 80 years old. Economic Overview: The Korwrath Confederacy has a shaky economic build with not many trade routes existing as it is sometimes hard to track down a fleet even with their technology since they are constantly on the move no matter the circumstances. With this being said all economics exist around the capital ships in the fleet as they are the hub where all major markets are held and were all extremely successful merchants can be found. Normally the only time that a fleet will trade with another race is when they stumble into one of their systems and is able to establish a network of trade, this also happens when they encounter their own fleets as each can have different resources than each other and this is how their economic structure is sustained. It is a very nomadic system of economics where not many luxuries can be found outside of the extremely wealthy and only the necessities are normally traded for with other nations. Militaristic Overview:[hider=Capital Planetary Fleets]These fleets are the backbone of the Korwrath way of life as the main populations of the Korwrath reside in these fleets. These fleets range anywhere from 200 ships to 400 ships of all specifications, all centered around three of the biggest ships that you may ever see in your lifetime which combines all the greatest technologies the Korwrath had to offer at the time of the Great Fall. Many of the ships in the fleet can be classified as derelict by most standards with the exceptions of the warships that travels with the fleet being the only ships besides the Capital ships that are constantly staying up to date. Capital Ships are towering planetary platforms that house a population of 2 billion Korwrath and is where the main population of the Korwrath people are located. Each fleet consists of three of these massive ships with each serving a different purpose that benefits the fleet with one ship focused mainly on agriculture that will supply the entire fleet with a sustainable source of income while another is dedicated to being a housing ship which is mainly where the military school is located as well as all the merchants and politics. The last capital ship in the fleet is always partially built into the side of a mineral rich asteroid and is used as a mining outpost to supply the fleet with a constant stream of industrial goods and necessities. The main defense of the fleet consists of nearly a hundred warships of varying classes ranging from the Dor-class Heavy cruiser down to the Roric-class light frigate with each and every one of them bristling with enough weapons to vaporize anything that came within several hundred thousand meters of the fleet. The rest of the fleet is made up of civilian ships that are huddled around the capital ships with each ship carrying a civilian population of several thousand Korwrath each.[/hider] [hider=Infantry] [URL=http://s1104.photobucket.com/user/monkeyboy226/media/To_Hold_Or_Advance_by_Shimmering_Sw.jpg.html][IMG]http://i1104.photobucket.com/albums/h326/monkeyboy226/To_Hold_Or_Advance_by_Shimmering_Sw.jpg[/IMG][/URL] The Korwrath infantry wear advanced reactive armor that also serves as environmental suits on harsh planets that do not suit the Korwrath at all. These suits are able to withstand a small amount of projectile or energy weapons without giving away and damaging the integrity of the suits. The infantry is broken into several divisions with the main division consisting of an elite strike force made up of a mechanized unit called the Shock which uses a special mechanized suit to become the advanced guard of any planetary landing. [URL=http://s1104.photobucket.com/user/monkeyboy226/media/LA_Armour_Profiles__Warlord_by_Gideon020.jpg.html][IMG]http://i1104.photobucket.com/albums/h326/monkeyboy226/LA_Armour_Profiles__Warlord_by_Gideon020.jpg[/IMG][/URL] The last part of the ground forces is made up of giant bipedal mechanized robots that tower at twenty feet tall and are equipped with the only energy weapons that the Korwrath have developed. They sport duel photon cannons, twelve missile pods, and six electromagnetic Gatling guns that fire fifty-caliber explosive rounds. Their armor consists of reactive explosive plates that will deflect most large caliber projectile rounds as well as a small shield generator that allows for the form-fitting shield around the mechanized walker. [URL=http://s1104.photobucket.com/user/monkeyboy226/media/Exit.jpg.html][IMG]http://i1104.photobucket.com/albums/h326/monkeyboy226/Exit.jpg[/IMG][/URL][/hider] Political Overview: The political structure of the Korwrath Confederacy is extremely loose with each fleet governing themselves and even the few colonies that exist anymore have their own governing systems and don't have to answer to any one fleet. There are also small pirate and splinter fleets that are able to govern themselves but these groups must find their own ways to survive as they are exiled from the rest and cannot live off of the Capital ships. The Korwrath system consists of each Capital Fleet being led by three Grand Admirals who must decide together on what courses of actions can be taken by the fleet with a key being on the preservation of their fleet. The colonies of the Korwrath do not have a similar system as they are mainly ruled by one governor who controls the whole planet and this governor is chosen by a vote of all the people who are living on the planet with a new governor being chosen every ten years, but this system isn't always followed and there are a variety of systems in place on several other colonies. Home World: Kore, the home world of the Korwrath people is a large moon that orbits the fifth planet in the solar system Dak Ro. The planet that Kore orbited around was a mineral rich planetary body which the Korwrath used for a millennium as their primary source of resources to build eventually everything that made up their space fleets. Kore itself was a lush planet that was primarily all land with only 20% of the surface of the planet being water. There was no underground when it came to Kore as it was a solid planetary body with a molten core that only had one outlet in a giant volcano which erupted ever 150 years. Notable Planets (with description): Vertigo- The newest planet to be found by the Korwrath for colonization and they are still in the system of prepping the planet before they are willing to send colonists down to the planet. New Kore- The first planet colonized after the exodus from their home system. Even though there were still other colonizes after the exodus this soon became the industrial center of all the colonies and houses the only shipyard big enough to create and retrofit any Capital ships that need repairs extensive repairs. Number of Star Systems under your influence: 5 Number of Planets and natural satellites under your influence: 21 Number of Colonies under your influence: 6 Brief History of your Civilization: The Kore Dominion was an advanced civilization at the height of it's reign over four centuries ago which ruled over countless star systems with colonizes in every system. They even had one or two species that served them as slave races as the Korwrath people were also a race of luxury but did not want to work for their own luxury. They had a giant military force that allowed them to keep control over such a large section of the galaxy and that was how they lived for several centuries. At the height of their reign was when the Korwrath leaders had the first idea to start building capital ships so that they could spread their race even farther into deep space outside of their already expanding space without the need to settle on an planet. This was how the Korwrath people lived until two centuries ago when the Great Fall appeared as they referred to the calamity that caused the break up of the Dominion. It all started when one of their industrial planets had radioactive meltdowns all over the planet which was later determined to be caused by the solar system's sun beginning to burn itself out causing they planet's temperature to rise well above normal levels. This same effect started to happen to countless planets as they were bombarded with solar flares sending radiation levels on these planets sky rocketing and causing dead zones in populated areas as well as destroying ships in vicinity of these planets. Then as if by an act of the gods the suns started to fade from the sky starting with their home system of Dak Ro as the the sun burned out causing a mass exodus from the five colonized planets on the system in the three newest Planetary fleets that hadn't been shipped off yet. It has now been a century since the Great Fall and there are still many who have heard of the great Kore Dominion from their ancestors who know live on a dying fleet of floating ships floating through the stars. There are many who think that the new way of living is fine as long as it is sustainable while there are others who would like to return to their old ways of ruling over many systems and settling on solid ground instead of living in fleets. This argument even happens at the highest levels of authority within the Korwrath Confederacy and has been a cause for rebellions and splinter groups appearing within fleets and causing fleets to split up even more than they already are.