To be honest I just don't wanna deal with weapon durability and such :l nor healthbars. We haven't discussed numbers for any of our attacks nor healthbars for anyone's characters. If we were to start dealing with healthbars we'd need also to start going over armor and how much of it will help you take a hit and how much damage your sword will do both when you are and aren't using a skill. Then we'd have to bring in resistances to elements, weaknesses, how much armor an enemy has, have to go over these for every monster we fight, ect. ect.