This is better, much better than before for an actual tank character, so good job, buddy. Although, the passive needs a work on it, so let's work on it, okay? Now, the problem with the passive is, with the size of a great sword and pike, it's probably going to hit multiple enemies with one swing nonetheless, so the passive is kind of useless. So what would be a good passive for a tank character? Of course, a passive that increases endurance, now the type of passive you want can vary. We can go with the "it's shit now but it's amazing end game" passive, or we can go with the "it's okay right now, not strong late, not strong now." passive. So, for the first one, you can give it the passive of a maximum health increase. "The Titan Emperor gains more health based on 1% of his maximum health" That's pretty weak right now, but I haven't talked about it's gain. Every five levels, this passive is increased by 1%. So, this would mean that at level ten, the passive would be 3%. At twenty, 5%. At thirty, 7%. At forty, 9% and so on. This passive is amazing late game, and it really wouldn't be overpowered, which is why I say go for this passive since it's pretty helpful at the cost of being weak in the early game stage. ----- The second passive should be easier, you can always go with, "The Titan Emperor gains 5% bonus armor when in combat." Or... Faith: "The Titan Emperor gains 10% bonus armor when in combat with allies." ----- Just some suggestions for the passive, rename them, rework them however you see fit.