Didn't really come off as aggressive at all, don't worry 'bout that. Thanks for the CC, by the way. Now I'll do my best to address your concerns. Luck...Okay fine I guess I'll reduce it. D or C, we'll see after I finish dinner. Point taken. I'll move Mag Resist to C. No lower though, El Cid has C and he didn't even encounter magic. AoG took the spot of a custom skill that had the exact same prerequisite (very similar name too) but more specific effect regarding the Divine in question (In this case it would be something like 'strange conveniences - conveniently lain rubble opening up a good sniping point, a familiar spying on you to learn your master plans reveals itself accidentally, etc. - will occur when attempting to put/putting a plan into action, but if you get out-gambit-ed or lose favor with Athena in some other way, this skill is moot until you fix the relationship'). Since AoG was canon I gave it greater priority and scrapped the original. But hey, might as well put that back now. Doureios/FSG-expy. I could've converted it into a skill, but then he'd have skills up the butt. Besides, he'd disguised himself a lot in the myths and did a lot of identity obfuscation in general. As for the Bow of Ithaca, it was [i]supposed[/i] to be one of his NPs, but all I ended up doing was "Alrighty so nobody can string it but him....Now what?" The base effect would be useless unless Lancey got a hold of it. I mean, I suppose I could use the concept of 'passing through twelve targets' or 'hitting weapons' or something of that ilk, but without an addition like that I just don't feel right using it as a Phantasm. Actually, the ability to force an arrow through 12 designated targets is sounding very nice...hehe... ANYWHO. I'll take down the CS and refine it a bit more.