Approved by the mighty Gisk. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b]Name:[/b] Alicia Dawn [b]Alias:[/b] Sin [b]Gender:[/b] Female [b]Age:[/b] 18 [b]Height:[/b] 5'7" [b]Weight:[/b] 124 lbs [b]Build:[/b] Mesomorph [b]Appearance:[/b] [hider= 1][IMG]http://i.imgur.com/PtpRFnk.png[/IMG][/hider] [hider= 2][IMG]http://i.imgur.com/Y4DyCEw.jpg?1[/IMG][/hider] [b]Apparel/Costume:[/b] Usually wears a black dress which is sometimes accompanied by black leggings and black gloves. She favors darker clothing and when lounging casually around the tower you can find her sometimes in a black hoodie or a baggy black sweater with shorts and socks on. When she is in her normal human form her horns as well as the spines that protrude from her back aren't present, only when her powers are active do they show up, materializing in the form of thick grey smoke. Her eyes also appear to take on a yellowish green during the time when her powers are active, for this reason she will sometimes add accessories which compliment that color. [b]Powers and Abilities:[/b] Soul Scythe - Alicia uses the scythe as her weapon and is efficient in wielding it. The soul scythe unlike most mortal scythes does not leave cuts or marks. One would question the point of such a weapon, but the truth is that it attacks the metaphysical body or soul of the victim by inflicting pain as it passes through that body part. She may also have the scythes blade stick into the body before delivering a shock or simply lifting them into the air to throw them away from her, however once the blade leaves their body the victim will not see or experience any torn flesh or deep cuts. The Scythe is also the conduit of her spells and summons. The weapon can also materialize at her command. Shadow porting - Alicia can port between any shadows within her line of sight. Only If she can visually see it in front of her can she can teleport between them. If the shadow is interrupted or disturbed by light when she is still inside of the shadow she'll be thrown out of it instantly. Nightmare - Alicia can cause victims to suffer from illusions which most commonly reflect deep personal details such as family, friends and historical events in the persons mind. The weaker the mind the easier she can influence it. If the person is say, super intelligent this power will have little effect on them. This is also useful for learning information from the person. Skull Summon - Alicia's only projectile attack, she'll summon a skull to her hand with glowing green eyes. The mouth of the skull will then open and spew green fire in the direction she holds it, or more likely she'll throw it like an incendiary grenade. [b]Skills:[/b] - Surprisingly good social skills - Highly Perceptive - Cooking [b]Personality:[/b] So... she's called 'Sin' and looks pretty scary, so she must be super anti social and all that generic stuff, right? Wrong. Alicia is very calm and gentle in nature. She likes to maintain a composed and relaxed sense of self and portrays this in the way she'll speak and act in situations. She enjoys having deep conversations, especially about philosophy or topics which provoke deeper thinking. She also carries an appreciation for art in all forms and enjoys beautiful scenery. Alicia proves herself useful in crisis situations, often remaining calm and putting her mind into solving a problem rather than focusing on the problem itself. That isn't to say she doesn't know fear, Alicia can become fearful and even intimidated if she's presented with a situation she can not win. This will usually result in her faltering in how she presents herself which will be when she looks for friends and those close to her for guidance. Despite her young age, Alicia appears to be wise, often reciting words of wisdom or thought provoking sentences in order to aid the minds of her friends. Some could say she is a little mysterious in some ways, although she makes no attempts to hide herself from those who seek answers from her. Lastly to note is Alicia's temper, while hard to provoke she does have the capacity and will usually lecture or scold the individual who has made her upset. Of course that's providing it's an obvious fault on their part. If it's a difference of opinion she might simply walk away to calm herself down if it becomes heated. [b]History:[/b] Alicia doesn't remember much other then that she was murdered. But what she does know is that she is supposedly the physical manifestation of mankind's sin, summoned to the mortal realm to bring those who follow the path of evil to an end. Alicia is still trying to find out more about her past before her return and has been since she rejoined the world of the living, but her efforts have proven in vain as finding out more about her past life has proven more and more difficult, especially now that she serves her duty by working with other beings who seek to bring those who would harm others to justice. Even more to her frustration, Alicia also doesn't fully know why she was chosen to return to the world for this task or even who it was who sent her back. All she knows is her duty which was one of many fragments of information she was gifted upon her return. Honestly she tries not to think too much about it though, as all it does is make her upset that she is unable to remember details from her mortal life, merely seeing nothing but blurred images within the confines of her mind. She is at least greatfull she has friends though, as it's them which keeps her smiling through many of the days.