Hello, I am also interested in this, depending on how it develops in terms of depth of plot and how constrained by realism it is. By which I mean, if we have to account for every system of every part of our mecha having a real explanation in terms of what it's made from, powered by, what it shoots, etc. then I wouldn't be interested. However, if there's a consistent tech-base and tech-level for everything that doesn't make the setting look like a 'mech-blender', then I'm definitely interested. And if the background is good too.