Shy made a Character sheet, so I felt compelled to do so as well. I am fairly sure I followed your instructions well enough in creating Zimnik, but I may have miscounted the skill points. I noticed that Shy only used 45 skill points, provided he moved one skill point from throwing into another skill. [hider=Zimnis] Name - Zimnis Mekkasprocket, or Zimmysonmekkasproketitificanster the third, for short [img=http://i1.squidoocdn.com/resize/squidoo_images/800/draft_lens11356111module104327231photo_1275761184Gnome_-_images.epilogue.n] Race - Gnome (tinker) Class - Mage Basic Background - The most inquisitive and curious of all his kin, Zimnis was fascinated by life and moving things as far back as his memory goes. His fascination with plants, toys, puppets, and other moving things culminated in the magic arts he uses religiously to date - conjuration and illusion. Unfortunately, he grew bored with the scarcity of interesting moving things in his hometown, so he cast away the traditions and customs of his people in order to seek out new and interesting creations as a nomad. What is your quest? - To entertain, to inspire, and to create the most incredible moving things this world has ever witnessed! Inventory - Two faceless, strung, wooden puppets, a bunch of gnomish candies, and a stout walking stave with a super shiny, but relatively worthless crystal at the end. Other - Incredibly cheerful and light-hearted. His playfulness and skill with puppetry can pacify or deter onlookers/hostiles. Hp - 2 Mana - 3 Strength -Unarmed - 1 -Throwing - 0 -Melee - 0 -Intimidation - 0 Range -Long - 0 -Hand - 1 -Small - 0 -Explosive - 0 Intelligence [b](*)[/b] -Light Magic - 4 -Dark Magic - 1 -Knowledge - 4 -Perception - 4 Diplomacy -Barter - 3 -Charisma - 5 -Courage - 3 -Leadership - 5 Survival -Reflex - 3 -Crafting - 5 -First Aid - 1 -Stamina - 2 Stealth -Steal - 0 -Stealth - 1 -Lockpick - 0 -Agility - 5 [/hider]