[center] [url=http://www.roleplayerguild.com/topics/55876/posts/ooc]OOC[/url] [url=http://www.roleplayerguild.com/topics/55874/posts/ooc]Characters and Species Sheets thread[/url] [/center] This will be a sci fi, adventure, action RP, with horror thrown in. The major influences of it are Star Wars, Mass Effect, Star Trek, Blade Runner, Halo, Guardians of the Galaxy and Aliens. The RP storyline focuses on a selected crew of a special spaceship tasked with heading into hostile space in order to avert a full scale war. You will be able to create your own species for this. Your characters will be crew of this ship, which I will list here. My character is the captain, I will fill any unfilled spots with NPCs.: [u]Crew:[/u] (Fill these first) Captain - [b][Heat][/b] Helmsman - [b][Inkwell][/b] First Officer - [b][caliban22][/b] Chief Engineering Officer - [b][Lone Wanderer][/b] Chief Medical Officer - [b][WatermelonTango][/b] Chief Science Officer - [b][Forsythe][/b] Chief Security Officer - [b][HikikomoriMoxy][/b] Chief Armory Officer - [b][Dsnake1][/b] [u]Other positions:[/u] (If all the necessary positions are filled) Scientists, nurses, engineers, security officers, chef, yeoman and shuttle pilot. [hider=Roles of the crewmen:] In order for the ship to run at maximum efficiency, each crewman has a role or multiple roles which they must attend to while on the ship. The captain is the leader of the ship, he is ultimately the one who makes all of the decisions. They lead the crew into battle and are responsible for any negotiations involving the ship and her crew. It is a very difficult job, as such, someone who wishes to become a ship captain in the E.S.C. must join the military then do extremely well in officer training school. Training school to become a captain lasts for eight years, it involves many tests, both mental and physical. The captain of the S.S. Durendal is Jon Welch, a very highly regarded Earth born man who beat out hundreds of other candidates. The helmsman flies the ship, it is a tough job which is why pilots are always carefully chosen. In the event the pilot is incapacitated or otherwise unable to fly the ship, then the A.I. as well as at least one other crewman is capable of flying the ship. The A.I. is unable to fly the ship by itself, but they can place the ship on autopilot for certain lengths of time. The first officer is the second in command of the ship. In times where the captain is incapacitated or unable to fulfill his role, the first officer takes command of the vessel. The first officer is also the captain's principal adviser, the first person the captain goes to for advice on decisions. It is common for the first officer to be "captains in training", meaning they are often graduates of the officer training program which ship captains had to complete. The chief engineering officer is the head engineer on the ship. They also alert the captain if there are problems with the ship and they typically are tasked with fixing those problems. The chief medical officer is the top doctor on the ship who can perform surgeries. They are sometimes put in charge of nurses. The chief science officer is a scientist charged with anything involving biology, archaeology, geology, physics and sometimes psychology. They sometimes command other scientists. The chief security officer keeps the ship safe from boarding parties and other outside threats. They tend to be among the most skilled crewmen in combat. The chief security officer sometimes commands other security officers, but depending on the size of the ship they can work by themselves. The chief armory officer is in charge of the ship's armory where they keep the crew's weaponry working, armor in good condition and maintains the firing range. They also are expected to themselves be skilled with firearms. [/hider] [u]Timeline: [/u] 2031 - The first humans walks on Mars, global interest in space is renewed. 2041 - Mars is colonized. 2046 - The Moon is colonized. 2047 - The first humans walk on Mercury. 2054 - Mercury is colonized. 2060 - The first humans walk on Jupiter's moons, Io and Callisto. 2067 - The first humans walk on Neptune's moon, Triton. As well as Jupiter's moons, Ganymede and Europa. 2071 - Europa is colonized. 2076 - Callisto is colonized. 2081 - Io and Ganymede are colonized. 2086 - Triton is colonized. 2088 - Advanced cybernetic augmentation is revealed to the public. Mechanical limbs which sync perfectly with nerves are given to those that lost them, paraplegic people can walk. Wealthier people buy advanced cybernetics to replace working ones in order to gain advantages over the normal man. 2093 - Mechanical powered exosuits are developed and put to use. Miners, firemen and the military are the heaviest users of these, making their jobs easier and saving human lives in the process. 2100 - All colonies report positive progress. 2116 - The first truly advanced A.I. is created. 2119 - Advanced robots and droids are revealed, and shortly after are put into public use. The most common usage of these robots is as medical assistants, mining assistants, personal aids and security. 2155 - Prototype warp technology is developed. It is a huge step in the right direction. It is put under heavy testing. 2162 - More streamlined, advanced spaceships are created with the ultimate goal of traveling outside of our solar system. 2175 - The S.S. Rome becomes the first human piloted spaceship to travel out of the solar system and to another. The day is celebrated across the colonies. It returns months later safely. 2183 - More ships are commissioned and warp out our home system. The first human colony outside of our home system is founded, the name, "Alpha Genesis". Volunteers are shipped to the planet. It is a small, barren but livable planet. 2196 - A second planet outside of our home system is established, named "Terra Eden", a medium sized planet covered in ice and snow. Earth's nations unite to form the E.S.C. (Earth Systems Confederation). 2199 - Alien life is discovered on Terra Eden, deep inside a cave. A small insect which originated on the planet. Humans are not alone in the universe. 2209 - Humans travel to another system and colonize two more planets. 2221 - Humanity encounters its first sentient alien species, the humanoid Vaxir, an advanced race similar to humans in appearance. Trade routes and peace is established. 2228 - Three more human colonies are founded by this year, humans and Vaxir encounter the Rahq, a mysterious race which seems to be just watching the other two. 2229 - The Rahq attack a human colony, humans retaliate. The conflict known as the Rahq War begins, the human and Rahq are evenly matched military wise. 2232 - The Rahq Wars ended with a fragile peace agreement. Both sides take loses, humans taking slightly more. 2245 - Present day. The Rahq emerge once more, this time aided by another mysterious race simply referred to as the Prime. The alliance of the two races is known as the Rahq Collective. The Collective attacks multiple colonies, reigniting tensions, the galaxy seems to be heading towards war once more. Later that year the S.S. Durendal is commissioned, she is captained by Jon Welch. [b]Backstory: [/b] It has been thirteen years since the Rahq war ended with a shaky peace treaty. The war for the most part was equal, as both sides took a large amount of losses, with humans taking slightly more causalities. In those thirteen years, the Rahq have been quiet, until three weeks ago when they launched a surprise attack on the human colony of Vesta II, obliterating all human forces stationed planetside, as well as ravaging the surface and taking any resources. The attack was not for the colony itself, if anything it was an act of war, of revenge, the Rahq still were bitter about their previous war with humanity. The humans prepared a counter attack, but while they were in the midst of it, the Rahq struck another human colony, New Titan, but the planetary defenses were prepared, and they did not lose control of the colony, but still took high causalities. Those stationed on the planet who survived the attack reported the Rahq infantry being accompanied by another type of enemy, a mysterious enemy armed with high powered firearms and heavy armor. No corpses were recovered of this enemy, as the bodies disappeared once they died. This new enemy was named the "Prime". Humans beefed up their defensive measures, preparing for another war. The Rahq Collective struck a Vaxir colony, causing massive damage. The humans aligned with the Vaxir in order to fight the Rahq Collective, in secret they formulated a plan. One single ship would be commissioned, an extremely advanced ship capable of slipping into Rahq territory in order to discover the source of the Prime along with the Rahq's aggression. The Rahq had ignored all messages of negotiation, their hearts seemingly set on war. The humans and Vaxiur battened down all of their defenses, preparing to hold the line, holding off launching a counter attack. They wanted to avoid entering a full war as long as possible. That is where the S.S. Durendal comes in. The illustrious Jon Welch, the captain of the newly christened ship began searching for any suitable candidates to join his crew. Unlike the previous war, non humans were considered. Anyone who could give them an advantage and was committed to ending the second Rahq war before it began was considered. [u]Default Races: [/u] Humans - Humans only recently became capable of interstellar travel, though they should not be underestimated as they possess a formidable military. Humans, while having no real natural advantages over the other species, are instead a very well rounded race capable of becoming skilled in many areas. Vaxir - The first race humans encountered, the Vaxir are a normally peaceful race that excels in the areas of science and medicine. While they tend to focus less on military might, they are able to defend themselves. Vaxir are very similar to humans in appearance except that their hair colors range from shades or red to blue. They also have strangely colored eyes and no ears, just holes. Their lifespans extend three times as long as humans, the oldest documented Vaxir was 323 years old. [url=http://img4.wikia.nocookie.net/__cb20131122094546/starwars/images/3/3b/Feeorin_gladiator.png]Rahq[/url] - A mysterious and hostile race. The Rahq love war, all but thirteen years they have know humanity, they have been at war with them. While not all of them are hostile, the government is. The Rahq are brutal, they have a system of slavery and do not show mercy in war. Scattered Rahq exist that don't associate with the government and can be seen around the galaxy, though these "exiles" are rare. They are most commonly mercenaries, slavers, assassins and bounty hunters. These "freelance" Rahq are ones who either fled or were exiled from their own species, due to some reason such as committing a very serious crime or bringing great shame to their family. [url=http://th04.deviantart.net/fs70/PRE/f/2012/295/4/0/male_sci_fi_fighter_01_by_callergi-d5h5njo.jpg]Prime[/url] - A very mysterious race that has aligned themselves with the Rahq to form the Rahq Collective. Their motives are unknown, as well as what they actually look like. Some speculate they are war droids of some kind, while others say they are a warlike race like the Rahq who are always under heavy armor. They are extremely competent warriors, those that have seen them in battle atest to them being able to withstand and extend massive amounts of punishment. No corpses have been recovered, as the bodies seemingly disintegrate when they die. An intact Prime body is highly wanted by E.S.C. in order to learn more about the new enemy. [u]General Rules: [/u] 1. No godmodding. 2. Paragraph per post, at least. If you're in dialogue with another person, then make a collab with them. 3. Decent grammar and spelling are needed. I also need you to write in the IC in 3rd person, it's a pet peeve of mine. 4. No auto hitting, I handle that stuff, I promise to be lenient. 5. Don't be an asshole in the OOC. Message me about any disputes, I'll try to solve them. 6. Your character can die. Usually only if you make a really dumb decision such as jumping on a landmine. I'll be lenient here as well. 7. Cursing and romance is cool, just keep the romance PG-13 in the IC. Any further and you take it to messages. 8. Have fun. Feel free to PM me any questions or concerns. I'll also take any suggestions to improve the RP, it's as much yours as it is mine [u]Created Species Guidelines:[/u] 1. Original species only, I don't care if you use the picture of some really obscure Star Wars race, but I just don't want anyone running around as Spock or Turians. 2. The races needed to be reasonable, no twenty foot tall behemoths that spit lightning. 3. If a race has strengths then they needed weaknesses. 4. The sheets don't need to be overly detailed, just fill out the needed stuff. [u]The S.S. Durendal:[/u] [img]http://tf3dm.com/imgd/l38038-federation-interceptor-battle-cruiser-18735.jpg[/img] The S.S. Durendal is an advanced human warship, the first of her kind. She is the result of pure, top of the line human engineering. Specially designed with this mission in mind, the Durendal is named after the sword of Charlemagne's paladin Roland in the legendary literary series, the Matter of France. The Durendal is a hybrid of a frigate class warship and a gunship, it possesses the capability to land on planets and has a fully functional warp drive, but where it really excels is its speed and stealth capablities. The ship's maximum crew is 30 people, though it can be navigated with a minimum of 6. It also contains a hanger with five [url=http://d6holocron.com/wiki/images/thumb/4/45/SharpSpiral.jpg/500px-SharpSpiral.jpg]starfighters[/url], as well as a [url=http://stockcg.com/wp-content/uploads/2013/09/Space-shuttle-unit1.jpg]shuttle[/url]. [hider=Character Sheet] Character name - Nickname - (optional.) Position - Species - Gender - (If your species has them.) Age - (In your species as well as relative to human years.) Appearance - (Pics or description, or both. No anime pics.) Height - Weight - Apparel - (What do you wear on missions and out of missions?) Weapons - Equipment - (Non weaponry you carry, includes any augmentations) Skills - Weaknesses - Powers - (Stuff like telekinesis, healing, flying, etc. Don't go nuts.) Likes - Dislikes - Fears - (Everyone is scared of something.) Personality - (Don't have to describe much on this if you don't want to.) Biography - (Don't need to write a book. Make sure to include how they ended up on the S.S. Durendal.) [/hider] [hider=Created Species Sheet] Species name - Appearance - (Pics or description work.) Powers - (Telepathic? Levitation? Water breathing? etc.) Strengths - (Things such as naturally strong, naturally skilled with machines, etc.) Weaknesses - Age scale - (Do they on average only live 50 years? 500 years? 1000 years? No immortality though.) Culture - (How do they act around other species? Any religion?) Homeworld - Rarity - (Are there a very few of them left? Millions? Billions? One or two colonies? Over thirty?) Government type - (Monarchy, democracy, dictatorship, etc.) Strength - (A military superpower? Avoid conflicts involving other races altogether? Don't go overboard, no race should be overly powerful.) Backstory - (When did they take to the stars? Come into conflict with anyone else? Get into wars?) [/hider] [b]All of this will be greatly expanded in the OOC.[/b] So, anyone interested?