True, but quantity does have some importance. Balanced with quality, admittedly, but still. When interacting with another person's character, quantity is as important as quality, if not more so. Quality writing is nice, but no matter how good it is, someone's response is limited by how much is given for them to respond to. An extreme example is one liners. I could give you the best quality one liner you've ever read. But that's all you'd have to respond to, and that would limit you badly. So I can see why a GM would want a quantity test. I just wish they wouldn't do it with mandatory personalitys. Back on topic: When you plan for an epic moment to write sometime in the future of an RP, off the top of my head, a character seeking death sacrificing themselves, or a romantic subplot finally reaching its peak, annnnnnd then the RP dies. And you realize that you will never have that kind of opportunity again. [i]That[/i] character and [i]that[/i] epic moment will never work so perfectly in any other RP scenario.