Sarah aims at the door, and Mary scans a keycard on a panel next to the door. The door opens, revealing a few grunts, pressing random buttons on a computer that dominated E2. The room itself was quite large, and had a pelican in the center, and what looks like huge bay doors above it. Sarah quickly takes out the creatures, then begins to run to the pelican. Mary runs over as well. The inside of the pelican was slightly different, the seats were a little tighter together, but there seemed to be a few extra. Both wings of the pelican seemed to be a little larger than usual, and the barrel of the gun seemed to be a bit longer than usual. "Spartan. Fly this, please." Mary says. "Sarah, unlock the bay doors. James, get on this craft and get ready for takeoff." Sarah quickly runs to a panel where the grunts were.