[center]Location: Small town between the Hinterlands and Southmere[/center] "What!?" Sereda did not believe what she was being told. She joined up with the small caravan group at the college, offering her skills and services, and before they even managed to reach Lothering she was being fired. Not for bad performance, but because the caravan could not afford her services. It irked her in many ways: for one thing, she had already been with this caravan for a whole month now, waiting for that pay they promised. A second reason was because she had no idea where she was, or what she could do in this village. Sereda tried to convince the merchants to scrap together the money somehow, but paying for Sereda's help would cut into their profit. In the end, there was little they could do and they left Sereda behind. It had been a good three years since Sereda had been exiled from Orzammar. Within those three years she's been able to adapt to the surface, and made a bit of a fortune and reputation for herself. But it seemed to be working against her, since now that she charges more money based on how renowned she was, there was less caravans who could afford her service. And she dared not cut herself short; if she started to charge less than what her services were worth, than people would start taking her with cheap, low paying jobs and making her miss on the big scores. She wanted something in the middle, but it seemed that all she could get was either jobs not worth the time, or jobs that no one trusted her to do. And because of it, she was, for now, out of a job. Sereda found herself in a tavern in a little settlement called Rossleigh. Most were settlers looking to edge into the Kocari Wilds, and she had been approached to work with some blacksmiths thanks to her knowledge with metals. But when it came to talking pay, all they had were empty promises and bits of coin. She had to relent and take a few jobs when her own casual spending money was dwindling down, waiting for a high-class caravan to come by for her to join up with. Sereda was actually saving some money to fund a trip to Denerim, where she was certain she could find jobs there. But the worse thing that Sereda to deal with now was boredom. Most of the settlers and workers complained about things like wolves or work, but the talk of anything more dangerous was rare. Some may speak about bandits, but they lacked any information on them as far as Sereda heard. She certainly wouldn't mind crushing some brigand skulls. The Ancestors must have been watching over Sereda that day however, when a large figure entered the tavern. Her style of dress suggested that she was Chasin, and the dwarf had very few pleasant meetings with them. She watched from her lonely seat as the large woman walked up to the barkeep, eavesdropping on their conversation. Turned out that the giant was actually and Ask Warrior, which brought a little bit of comfort to the dwarf. When asked what brought her to Rossleigh, the Ash Warrior said she was hunting bandits. Turned out the barkeep knew something of some troublemakers in the area taking the wolves and canines and making them fight for their own amusement. [i]"Despicable!"[/i] Not one to let an opportunity escape her Sereda approached the much larger woman. Standing next to her, the ash warrior was at least twice Sereda's height, and despite the dwarf wearing all her armor, the Ash Warrior seemed to be bulkier. If you couldn't see her face, you might have even mistaken the Ash Warrior to be a Qunari. A male Qunari. Despite the vast size difference Sereda showed no fear or hesitation as she strike a conversation with the man-hunter. "Hey, you hunting bandits? Rather dangerous to do alone. I happen to be something akin to a mercenary for hire, and for someone like you, I can charge a fair deal."