Thanks :) Some I'm thinking I'll run a merchant human that's fairly self-sufficient as that's economical. He knows how to do repairs on his cart whenever it breaks down, can fend for himself if he has to, although he prefers having an entourage to help, He can hunt, but he's not good at it. He's a guy with his heart in the right place, but his actions don't always coincide with his feelings sometimes as sometimes you just have to get your hands dirty. He isn't above smuggling, but would prefer a legitimate job over the illegal kind.