[quote=IncredibleBee]Your stat system seems a little clunky, and the math and bonuses feel weird.Have you considered Risus? It can be read in five minutes. It only takes a second to set up a character, and conflict resolution is as simple as rolling the requisite number of d6's. It's an extremely flexible system that allows massive variation in players while still having a fair conflict resolution and degrees of character specialization. I've actually run games with this and it's probably the best system to use for a play by post.http://www.systemreferencedocuments.org/resources/systems/pennpaper/risus/risus/index.html?1[/quote][quote=Zero Hex]If I may bring up a system, have you considered [url=http://www222.pair.com/sjohn/risus.htm]Risus[/url]? It's an extremely simple D6 based system, only 4 pages long and literally runs on cliches to power its characters. Give it a read if you'd like, though this might be stepping into the Tabletop Roleplay, but I find it's a very easy way to add some meat and impartial mechanics to a game which focuses more on narrative.[/quote] Four million more times is required before people start remembering it. Right, SyrianHamster? [quote=SyrianHamster]Oh and Keia Vewyx, that whole mock fight was for lol purposes only and I in no way meant to convey any nastiness towards you. Just in case you're halfway through plotting my car "accident" tomorrow morning.[/quote] Have no fear: being the butt of a few jokes [read: all of them] among my friends has turned me into a masochist. I'm able to laugh at myself far more than I should...