[hider=New Limit Break!] Upon reaching a state of Crisis, Eika enters a "Calm Time", rather than inducing panic into herself in a negative fashion. Raising three of her orbs up behind her, she forms a triangle with them that junctions and ceases time around her for a series of moments. During this time, she consciously shatters her fourth orb to release the pent-up magic in it in order to induce major damage to surrounding enemies and inflict "Hexes" onto them, alternatively placing them on allies. Depending on what the element of her last attack used, the Hex she casts has a different effect: Damaging/Negative-based Hexes are applied to enemies. Curse of Rage - Fire-based. Inflicts targets with Berserk and Blindness. Curse of Drowning - Ice-based. Inflicts targets with Slow and Silence. Curse of Terror - Thunder-based. Inflicts targets with Stop. Curse of Gaspless - Wind-based. Negates buffs currently present and pierces through wind defenses/reflect. Positive-based Hexes Soothing Voice - Cure-based. Begins to slowly Regen any damage that afflicted targets have suffered. Cheering Voice - Speed-based. Casts Haste on all allies. Worried Voice - Defense-based. Casts Protect/She'll on all allies. Cleansing Voice - Remedy-based. Removes debuffs from all allies. God's Voice - Special: Health-based; Eika must he heavily injured to perform this Hex. Reawakens KO'd allies. [/hider] It felt more like Eika this way. Hope it works. .x.